Tempestade de Areia da Insurgência: Guide &; Dicas para Cooperar

A Rundown on some things to help you through Co-op.


Welcome to Co-op

Co-op is a 3-8 player Game mode where you and your team fight against a Collection of Bots. There are several game modes which can change how you play. The game modes are;

-Checkpoint: Capture and Destroy the Objectives one at a time as you move though the area

-Hardcore Checkpoint: Its the same as Checkpoint but you have a limited HUD, slower movement and less Supply points

-Outpost: Hold Your Ground against Waves of Enemies. Gaining Supply points after each wave

-Survival: Stay on the move and survive until extraction, Secure objective Locations with stashes of random weapons

-Event Game modes: Events change every now and then, often giving a more of a challenge.

If you are newer to the game I would recommend starting with Checkpoint, as it the simplest, but try what sounds fun.

Dicas Básicas

Its important to remember the following;

1) PLAY THE OBJECTIVE; its Quite simple, stay on and near the objective, (if you are Marksman you are somewhat exempt from this, but pay attention to the friendly Icons, if you only see 1 or 2, start booking it over). You can tell an enemy is on the objective in two ways, a Radio call out, and by looking at the Objective Icon at the bottom of your screen, if its flashing, get on to it and try to clear it.

2) Try to avoid standing in doorways, and windows, you could not only get yourself killed but also allies.

3) You can pick up magazines (or Mags for short) from dead people’;s guns provided the gun is similar, Remember that While G36s use the same bullet as an M4 or M16 they use different mags, e AK 47s e 74s têm carregadores diferentes se for de metal, 47 and Orange is 74.

4) Pegue granadas, C4, IEDS e lançadores de foguetes fora dos corpos, nunca se sabe quando você pode precisar de um.

5) Tenha cuidado com os itens mencionados anteriormente, você tem a mesma probabilidade de matar um inimigo com ele, assim como você ou um aliado.

6) Se houver um Comandante e agora com um Observador enquanto estiver jogando como atirador, você deve pensar em mudar para o Observer você tem as mesmas armas, e você pode ajudar a chamar os drones de entrega da Amazon e trazer o Brrrt.


Atirador: Rifleman is the most simple class, you have a collection of Assault Rifles and Battle rifles, while they don’;t have anything flashy they are still good overall, I recommend playing it if your new.

Breacher: Breachers can Run various Sub machine guns, PDWs and Shotguns. But they also get access to C4 and IEDs. Breacher is one of the Fun classes and there are always 2 in a game, so grab an Uzi and slap a drum mag and nothing else and have fun.

Advisor: Advisor is Rifleman, but with a collection of unique weapons like, MK 17 Mod 0s, créditos, P90s e Vetores para citar alguns. Dois Conselheiros podem estar presentes em um jogo, e permite que você experimente algumas armas divertidas.

Demolições: Demo é uma classe muito simples, Explosivos você os tem. You have access to C4 and IEDs as well as 4 different Rocket launchers (2 single use Launchers and 2 Launchers with Reloads as long as you have the Heavy Carrier). Mas você também pode colocar um lançador Grande em seus rifles (pelo menos algum). Existe apenas uma única demonstração em um jogo, mas se você conseguir, você pode executar tanto com C4, IED e um lançador de foguetes com um grande lançador, but you wont have much else, but hey you can turn several people into chunky red soup.\

Atirador: Marksman is the Sniper class, you have access to several Semi-automatic Marksman rifles, 2 Bolt action rifles and 2 Anti-material rifles. There is only one Marksman per game. I would also like you remind you not to hog this class, as a lot of people like to play it, so when map change happens swap over to a different class and let other have their fun. I would also Like to mention 2 things, First the Anti-material rilfes (M82A1 CQB and M99) can rip limbs from bodies and cause your victims to rag doll across the road, and Secondly the M1 Grand can have Rifle grenade.

Artilheiro: Gunners use Light Machines Guns (LMGs) and enjoy the sound of tinnitus due to the 100+ rounds they can rip out. Gunner is as simple as Rifleman, but it is probably the funnest. Only one Gunner is available in a game. While it is tempting to only run the MG3 and roleplay a German soldier at D-day, don’;t sleep on M249 or the PKM they are quite fun too.

Observer &; Comandante: Rolling these together because you Commanders don’;t work without and Observer. Commanders and Observer/s are very helpful while you can only have one commander you can have 2 Observers. As a commander you can call in different Fire supports, as a Security you can call in two different Helicopters (an Gunship that opens up with a Rocket volley and has High explosive ammo and a Helicopter with Miniguns that can tear through cover) as well as a Gun run from an A10, while the Insurgents can call in a Drone Strike, and a IED drone as well as Chemical mortars. Both sides have access to Artillery strikes with Explosives or Smoke. However you Observers must be within 10 meters (or ~32 feet I think), to call in the supports

Extra tips

; There are ammo boxes scattered about (they are the greyish boxes) they will refill a few magazines and are client side, so don’;t worry about others needing them (Note this might get changed in the future)

; Shotguns can run 3 different ammo types, Buckshot (padrão), Flechettes (Helps against armour) and Slugs (Basically a normal bullet good for some extra range). Flechettes and Slugs do cost 1 supply type.

-Tracers are a Free Upgrade letting you shoot bullets that have a small trail which can let you know where your shots are going, good for LMGs for a laser show.

-Most sights (excluding the 1x sights) will have an alternative mode, such as increasing or decreasing the zoom or swapping to a separate sight.

-Armour isn’;t the most useful things in this game. Heavy armour and Light armour generally stop the same amount of shots (but Heavy does a little better against explosives) and you are also slower, but its mostly personal preference.

-Shotguns and bolt actions rifles, don’;t spawn with the maximum amount, they can have, go over to a resupply box and grab some extra, also you can load 1 more shell into the shot gun.

-More All of the other guns (expect for the LMGs, espingardas, and the Uzi) can hold 1 extra shot. If you don’;t fire all of the rounds in a mag, you keep 1 extra bullet in the chamber of the gun.

-There is a Communication Wheel that allows you to make a few call outs, from a simple yes and no, to pointing out where you saw some enemies and also calling them mean names or insulting their family its also how Commanders can tell their Observer/s to get the ♥♥♥♥ back here to call in some support

; Play the Tutorial and go to the Range. At the Range you can try out all the guns and the attachments that are on them, but remember that you can’;t take explosive launchers unless you are a Demolitions

; A maneira mais fácil de aprender um mapa é olhar para o mapa e seguir a sombra de um outro jogador, ou apenas explorar, nunca se sabe pode encontrar um bom esconderijo se você quiser jogar PVP.

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