This guide is a work in progress, with the creator, Shadowsandbag, still collecting the final cards. Each section includes screenshots of the completed pages, listed in the order they appear in the compendium.
What You Should Know About the Cards
All six of the class decks contain exactly 72 cards.
The three base classes (Sage, Berserker, and Druid), each have 28 Rare cards.
Sage has 26 Uncommon Cards, one fewer than Berserker and Druids’ 27.
The three base classes (Sage, Berserker, and Druid) all share the following 25 cards between them; 3 Common, 9 Uncommon, and 13 Rare:
- Jack of All Trades
- Crossroad
- Unimaginable Path
- Sleight of Hand
- Shock Wave
- Dicify
- Balance Tweak
- Total Disorientation
- Collapse
- Card of Many Things
- Toolbox
- Prism
- Sufficient Supplies
- Alchemy
- Disintegrate
- Paragon
- Unexplained Fear
- Surgical Extraction
- Borrowed Card
- What’s This?
- Catalyst
- Superposition
- Dial Delivery
- Oriented Stupidity
- Cola
The Advanced Classes (Pro, Barbarian, and Builder) only share 10 cards between them; 1 Common, 3 Uncommon, 6 Rare:
- Sleight of Hand
- Shock Wave
- Dicify
- Balance Tweak
- Total Disorientation
- Collapse
- Card of Many Things
- What’s This?
- Catalyst
- Superposition
Determination is the only Rare virtue card. It is also the only one listed separately in the compendium; the other 10 are next to each other as the last 10 cards in the Events/Virtues section.
The Major Arcana in tarot traditionally consists of 22 cards; this game only contains 18.
The excluded Arcana are: The High Priestess, The Empress, The Hierophant, and The Devil .
Additionally, “The Temperance” and “The Judgment” are traditionally only called “Temperance” and “Judgment”. “The Wheel of Fortune” is also sometimes called “Wheel of Fortune”, but that often varies between decks.