Force Reboot: All Buffs and Debuffs List

It’s not like you’ll need any of it anyways.

 

Buffs

  1. Shotgun
  2. Grenade Gun
  3. Fists
  4. SMG
  5. Double Gun
  6. +20% HP
  7. Four Guns
  8. No Buff
  9. Enemies Explode
  10. Crit Chance 20%
  11. HP Is Not Draining
  12. Damage Up With Every Hit
  13. 50% Chance To Get Less Rooms
  14. Shield
  15. Ricochet Shots
  16. Reroll
  17. No Damage From Explosions
  18. Second Life
  19. Enemies Friendly Fire
  20. Leg is Longer With Every Hit
  21. Rush Through Enemies
  22. +20% Speed
  23. Overheal Up To 150%
  24. Double damage if HP is lower 50
  25. +1 Damage
  26. More Choice
  27. 33% Chance To Skip Reload
  28. Sawblades Spinning Around
  29. Explode Every 5 Seconds
  30. No Traps
  31. No Buff (Yes, there’s 2. Only 8 gives achievement, so basically if you get No Buff, there’s 50/50 chance to get the achievement)
  32. Less Turrets
  33. Double Leg
  34. HP Is Draining Slower
  35. Get More HP From Enemies
  36. Increase Empty Debuff Drop Chance
  37. 50% To Heal Full HP With Reflecting Bullet
  38. Slower Enemies
  39. Player Aura
  40. No Reload
  41. Bigger Magazine
  42. Crit Chance 40%
  43. No Weapon Switch Cooldown
  44. Get More HP After Entering New Room
  45. Longer Sliding
  46. Weapon Switching Boost Basic Player Speed
  47. Killing Enemies Boost Basic Player Speed

Debuffs

  1. Pixelate Image With Every Miss
  2. Blind Buff Choice
  3. No HP Display
  4. Random Spread
  5. Enemies HP Boost
  6. Enemies Attack Boost
  7. No Debuff
  8. HP Is Draining Faster
  9. Low Gravity
  10. Less Choice
  11. Random Damage
  12. More Enemies
  13. 50% Chance To Get More Rooms
  14. No Explosion Barrels
  15. Small Enemies
  16. 10% Chance To Heal Enemy By Shot
  17. Every Miss Is Damage
  18. No Pause In Danger Zone
  19. Cut 25% HP
  20. Moving Aim
  21. Increase Empty Buff Drop Chance
  22. Sawblades Spinning Around Enemies
  23. Less HP From Enemies
  24. Enemies Aura
  25. Blind Debuff Choice
  26. Smaller Magazine
  27. No Outline
  28. -15% Speed
  29. Faster Enemies
  30. Giant Projectiles
  31. Every Reload Is Damage
  32. Eniemies Don’t Recieve Damage From Traps
  33. Always Moving Forward In Danger Zone
  34. Bigger Explosion Radius
  35. Less Enemies Outline Width
  36. Longer Weapon Switch Cooldown
  37. Get Less HP After Entering New Room
  38. No Healing After Entering New Room

By Punished Bernadetta

Leave a Comment

ArabicEnglishFrenchGermanItalianJapaneseKoreanPortugueseSpanish