Submachine: Legacy – Complete Map Pack

This map pack contains 14 maps to help you get lost less easily, show all locations of secrets and monoliths and clarify where certain portals or teleporters lead to.

 

Disclaimer

(PDF versions in better quality available)

How to read the maps using an example

Explanation
Boxes

All boxes represent rooms or screens, sometimes even screen sections in the game. Some may be found coloured (two colours are also possible):

  • Green: Your spawn at the beginning of the game
  • Light green: Your starting point after switching or teleporting to another location
  • Red: Contains a secret (stabiliser)
  • Red (in PA:SQ): Marks a location / room without anything crucial for finishing the game
  • Blue: Contains a note or more
  • Orange: Here your find a monolith
  • Purple (in Sub10): Shows a location with a blink to be stabilised (becomes a karma portal)
  • Purple (in PA:SQ): Shows rooms in need of a data disc
Text
  • Words written with uppercase letters are for orientation, like telling you a significant item or machine in that room
  • Lowercase words in <> brackets tell you which items you can find in that room
  • Words written in italics tell you which layer to change to
Lines
  • Horizontal double-lines between rooms mean horizontal movement (vertical vice versa)
  • Diagonal single-lines represent moving along the 3rd dimension in- or outwards of the screen or turning your view
  • Double-dotted lines show that the room you’re in itself is moving (e.g. an elevator)
  • A single-dotted line (although rarely used) points to an accessible place your current location only allows a view of or points toward one
Arrows
  • Black: These point towards some info text or picture (the direction may vary)
  • Blue: The connect two screens via a karma portal
  • Green: These connect two screens via a (karma) gate (only in Sub7)
  • Red: These only come into use when the 2d map reaches its limits representing three dimensions, when it simply runs out of space or for clear arrangement purposes
  • Golden: These indicate travelling though a solid wall using a light sphere (only in Sub10)

Chapter 1: The Basement

Collectible secrets

1

Findable monoliths

1 (I)

Map


PDF Version[roomescapetv.lima-city.de]

Chapter 2: The Lighthouse

Collectible secrets

10

Findable monoliths

1 (II)

Map


PDF Version[roomescapetv.lima-city.de]

Chapter 3: The Loop

Collectible secrets

0

Findable monoliths

1 (III)

Map


PDF Version[roomescapetv.lima-city.de]

Chapter 4: The Lab

Collectible secrets

10

Findable monoliths

2 (IV / V)

Map


PDF Version[roomescapetv.lima-city.de]

Chapter 5: The Root

Collectible secrets

5

Findable monoliths

2 (VI / VII)

Map


PDF Version[roomescapetv.lima-city.de]

Chapter 6: The Edge

Collectible secrets

5

Findable monoliths

2 (VIII / IX)

Map


PDF Version[roomescapetv.lima-city.de]

Chapter 7: The Core

Collectible secrets

5

Findable monoliths

1 (X)

Map


PDF Version

[roomescapetv.lima-city.de]

Chapter 8: The Plan

Collectible secrets

5

Findable monoliths

1 (XI)

Map


PDF Version[roomescapetv.lima-city.de]

Chapter 9: The Temple

Collectible secrets

5

Findable monoliths

1 (XII)

Map


PDF Version[roomescapetv.lima-city.de]

Chapter 10: The Exit

Collectible secrets

10

Findable monoliths

2 (XIII / XIV)

Map


PDF Version[roomescapetv.lima-city.de]

Optional Tomb: The Future

Collectible secrets

0

Findable monoliths

1 (XV)

Map


PDF Version[roomescapetv.lima-city.de]

Optional Tomb: The Ruin

Collectible secrets

0

Findable monoliths

1 (XVI)

Map


PDF Version[roomescapetv.lima-city.de]

Optional Tomb: The Sand

Collectible secrets

0

Findable monoliths

1 (XVII)

Map


PDF Version[roomescapetv.lima-city.de]

Priority Assignment: Shattered Quadrant

Collectible secrets

0

Findable monoliths

0

Map


PDF Version[roomescapetv.lima-city.de]

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