Every gnome starts with nothing but ambition. The difference between a clean heist and ending up in Grandpa’s stew pot? Your gear. This list ranks every item from game-winner to vendor trash. Prioritize your crafting and looting without wasting cloth or gnomeium. Whether you’re min-maxing for endgame or just trying to survive your first raid, here’s what to build and what to bench.
List Overview
Ranked from best to worst, based on hundreds of raids. The meta might shift with patches, but for now, these picks tell you what’s worth your resources. Everything except Fairy Wings and Boom Box is crafted at the well on the island, so resource management is key.
Quick Reference Table
Rank
Item
Slot
Source
Key Use
1
Boxing Gloves
Weapon
Well
Stuns enemies, kills Red Caps
2
Blowpipe
Weapon
Well
Sleep darts, quest effects
3
Fairy Wings
Clothing
Fairy kill
Flight, hard-to-reach areas
4
Spring Boots
Clothing
Well
Jump power, fall protection
5
Helmet
Clothing
Well
Head protection with boots
6
Gnomeium Gloves
Weapon
Well
Distance item carry, door open
7
Grappling Hook
Weapon
Well
Mobility with boots/helmet
8
Backpack
Clothing
Well
+2 weapon slots
9
Beater
Weapon
Well
Object breaking
10
Boom Box
Weapon
Jonathan
Music, no combat use
11
Sticky Gloves
Weapon
Well
Wall climbing
12
Telescope
Weapon
Well
Material identification
13
Glider
Clothing
Well
Gliding, vulnerable landing
14
Ball Cannon
Weapon
Well
Bouncing balls, useless vs Grandpa
15
Pickaxe
Weapon
Well
Object component extraction
16
Slingshot
Clothing
Well
Multiplayer only, useless
Main Equipment List (Ranked Best to Worst)
1. Boxing Gloves
Crafted at the well. Weapon slot. Stuns Red Caps and Seals on hit — absolute must-have for long games. Kills Red Caps fast and beats most mobs to death. Grandpa’s immune, though. Cloth shortage makes it hard to equip all six gnomes, but if you get a full set, nothing touches you.
2. Blowpipe
Also well-crafted. Needs darts made from potions. Potions require a Lab Table, darts need a Repacker — two extra production steps. Worth it: sleep darts stop any hostile mob. Often required for quests needing sleep, fart, or flight effects on enemies. Top-tier utility.
3. Fairy Wings
Drops from the Fairy. She appears near the gnome house during a raid, making a “Hey, hello” sound. Clothing slot. Good replacement for Spring Boots. Flight burns stamina but gets you to most hard-to-reach spots. Watch out: the Fairy shoots a laser from its eyes after getting hit — instant kill. Use explosives, firearms, or stun it with a sleep dart, then beat it with gloves or a bat. Killing the Fairy hurts your karma during the raid, so weigh the trade-off.
4. Spring Boots
Crafted at the well. Clothing slot. Jump power increases with each bounce, consuming stamina. Prevents leg damage from falls but risks head injury from ceilings/objects — pair with a Helmet. Helps reach tricky spots and combos well with Grappling Hook.
5. Helmet
Crafted at the well. Clothing slot. Protects head from ceiling/object impacts. Only useful with Spring Boots or Grappling Hook, but that combo is strong enough to justify crafting one per gnome.
6. Gnomeium Gloves
Crafted at the well. Weapon slot. Lets you carry items and open doors from a distance — including the entrance door at raid start. Safely retrieve items from high shelves and carry fragile materials without risking a fall.
7. Grappling Hook
Crafted at the well. Weapon slot. Not easy to use, but proper use massively increases mobility. Left-click after jumping pulls the gnome to the rope end. Works with Spring Boots and Helmet to reach anywhere on the map.
8. Backpack
Crafted at the well. Clothing slot. Adds +2 weapon slots. Great with Blowpipe for carrying more darts and other gear — effectively doubles your combat potential.
9. Beater
Crafted at the well. Weapon slot. No stun. Useful for breaking objects, but for combat, Boxing Gloves are strictly better. Don’t bother.
10. Boom Box
Drops from Jonathan. He’s in a small house on the map — knock several times to summon a muscular gnome with a boom box. Drops on death or stun. Weapon slot. Plays music when equipped. Fun, but useless in a fight.
11. Sticky Gloves
Crafted at the well. Weapon slot. Lets you climb walls and surfaces. Convenient for reaching windows, shelves, or tables, but a pain for opening doors. Situational — just craft Spring Boots or Gnomeium Gloves instead.
12. Telescope
Crafted at the well. Weapon slot. Shows what materials an object in Grandpa’s house contains. Pointless — the game has a guide listing object components. Skip it.
13. Glider
Crafted at the well. Clothing slot. Glide by pressing space while in flight. Controls are clunky, and you’re vulnerable for a few seconds on landing. Best with Spring Boots, but still low priority.
14. Ball Cannon
Crafted at the well. Weapon slot. Shoots bouncing balls. Useless against Grandpa. Balls are often on sofas, but limited supply on the map makes it ineffective. Use Blowpipe instead.
15. Pickaxe
Crafted at the well. Weapon slot. Breaks objects into components you can carry in weapon slots. Components stack in 3s. Honestly easier to just throw objects out of the house than to break and carry components to the chest.
16. Slingshot
Crafted at the well. Clothing slot. Can’t use in solo play. One gnome stretches their arms, hooks onto another gnome, and flies forward slightly. Extremely useless — not even fun.