The “Mysterious Presence” quest in Aniimo is not the kind of thing you stumble into by accident — it starts with one odd detail you have to notice. I put this guide together so you can unlock it, chase down all nine cubes, and finish the boss without missing an easy step.
If you are still getting comfortable with the game, the begginers’ guide is a good place to start. Otherwise, let’s get into it.
How to Unlock the Mysterious Presence Quest
The quest does not show up on its own. You need to trigger it first.
- Visit the City of Astra.
- Teleport to Horizon Square.
- Go to Chill Beanz Cafe.
In front of the Cafe entrance there is a glitching sign. Interact with it. This spawns a mysterious cube to your left. Pick it up, and the Mysterious Presence questline begins.
Talk to Dr. Bohr and Nova
Once you have your first cube, head to Dr. Bohr. Teleport to Polaris Institute and take the upper floor — that’s where he waits. He then sends you to see Nova in the Holo Lab, which sits in the section across from him.
All Nine Cube Locations
Below is every cube in order. Some are simple grabs, a few need a small puzzle solved, so I’d take them one at a time rather than rushing.
| Cube | Location | How to Get It |
|---|---|---|
| 1/9 | Chill Beanz Cafe entrance | Already obtained from the glitched sign. |
| 2/9 | Just to the right of Chill Beanz Cafe | Play the See-Saw with your Aniimo buddy and fill the meter to spawn the cube behind it. |
| 3/9 | Upper level by the Mementos gift shop | Head up the stairs on the right side of the cafe. After the glitched sign, turn around and grab the cube piece. |
| 4/9 | Top of the Super Claw | Find Jiff upstairs. He asks you to jump onto a platform and investigate a noise. This spawns a cube on the ground below — grab it and talk to Jiff again. |
| 5/9 | Rooftop, before reaching Jiff | Use the large swing with your Aniimo. Build momentum to fill the bar and swing all the way around, then grab the cube. |
| 6/9 | Just outside Chill Beanz Cafe, on the left side of the entrance | Run along the numbers from 1 to 8 and hit them all to spawn the cube. |
| 7/9 | Outside Starwish Gacha | Find the glitched sign and complete the slider puzzle. |
| 8/9 | North side of Horizon Square | Find Judy and her musical Aniimo friends and solve her music puzzle (solution below). |
| 9/9 | On Chill Street, right of the ice cream stand, near the teleport hub into Horizon Square | Run along the numbers from 1 to 8 and hit them all to spawn the cube. |
Cube 3 and Reporting Back to Nova
The glitched sign step is easy to walk past. After you trigger it, turn around and grab the cube piece, then head up the stairs on the right side of the cafe to the upper level by the Mementos gift shop for cube 3. Once you have that third cube, Nova will call you — teleport back to the Institute and meet her again.
Cube 4 and Cube 5 Around Jiff
Head back near Chill Beanz Cafe and find Jiff all the way upstairs at the top of the Super Claw. He asks you to jump onto a platform and investigate a noise, which spawns a cube on the ground below — grab it, then speak with Jiff again.
On the rooftop just before Jiff there’s a large swing you can play on with your Aniimo. It works like the See-Saw from earlier: swing and build momentum to fill the bar, then swing all the way around and grab the cube.
Cube 6 and the Number Lines
Scattered around the city are colorful lines of eight numbers. To me they look a bit like the hopscotch we played as kids, just with a melody. You need a full set from 1 to 8.
One set sits just outside Chill Beanz Cafe — look to the left side of the entrance. Run along the numbers from 1 to 8 and make sure you hit every one. That spawns the cube.
Cube 7 — Starwish Gacha Puzzle
Search for the glitched sign outside Starwish Gacha and complete the slider puzzle to get the cube.
Cube 8 — Judy’s Music Puzzle
At the north side of Horizon Square you’ll find Judy and her musical Aniimo friends. Solve her music puzzle to get the cube. Here is the solution:
- Chirpi → “Hey”
- Tromber → “Hey, hey”
- Cornet → “Hey, hey, hey, hey”
Cube 9 — Second Number Line
There’s another set of eight numbered lines here. You want a full set from 1 to 8. This one is on the right of the ice cream stand on Chill Street, close to the teleport hub into Horizon Square. Run along the numbers from 1 to 8 and hit them all to spawn the cube.
The Voxelic Boss Fight
With all nine cubes collected, return to the Holo Lab in the Polaris Institute and speak with Nova. Step right into the Portal. The Voxelic fight has three phases: Water, Ice, and Dark.

When the battle is done, talk to Nova, Dr. Bohr, and Professor Oswen. That wraps up the quest, and you come away with a new and genuinely useful friend. Congratulations.