Insurgency: Entity List (Console Commands & Scripting)

Unsorted list of insurgency entities, useful for ent_fire, ent_create and other entity console commands or scripting.

 

Part 1

Using “dumpentitysizes” in console, you can get a complete list of entities (classname) with the sizeof(data), units currently unknown.

grenade_anm14: 1584
grenade_c4: 1584
grenade_f1: 1576
grenade_flare: 1584
grenade_gp25_he: 1576
grenade_gp25_smoke: 1640
grenade_ied: 1584
grenade_m18: 1640
grenade_m203_he: 1576
grenade_m203_smoke: 1640
grenade_m67: 1576
grenade_m84: 1584
grenade_molotov: 1584
rocket_at4: 1552
rocket_rpg7: 1552
weapon_ak74: 18824
weapon_akm: 18824
weapon_aks74u: 18824
weapon_anm14: 18840
weapon_at4: 18816
weapon_c4_clicker: 18912
weapon_c4_ied: 18912
weapon_f1: 18840
weapon_fal: 18824
weapon_galil: 18824
weapon_galil_sar: 18824
weapon_gp25_he: 18816
weapon_gp25_smoke: 18816
weapon_gurkha: 18888
weapon_kabar: 18888
weapon_l1a1: 18824
weapon_m14: 18824
weapon_m16a4: 18824
weapon_m18: 18840
weapon_m1911: 18824
weapon_m1a1: 18824
weapon_m203_he: 18816
weapon_m203_smoke: 18816
weapon_m249: 18824
weapon_m40a1: 18824
weapon_m45: 18824
weapon_m4a1: 18824
weapon_m590: 18824
weapon_m67: 18840
weapon_m84: 18840
weapon_m9: 18824
weapon_makarov: 18824
weapon_mini14: 18824
weapon_mk18: 18824
weapon_model10: 18824
weapon_molotov: 18840
weapon_mosin: 18824
weapon_mp40: 18824
weapon_mp5: 18824
weapon_p2a1: 18816
weapon_rpg7: 18816
weapon_rpk: 18824
weapon_sks: 18824
weapon_sterling: 18824
weapon_toz: 18824
weapon_ump45: 18824
_firesmoke: 1128
_plasma: 1136
ai_sound: 1128
ambient_generic: 1256
base_vehicle: 4048
baseprojectile: 1456
beam: 1272
beam_spotlight: 1208
color_correction: 1424
color_correction_volume: 1784
cycler_flex: 2304
dynamic_prop: 1896
entity_blocker: 1104
entityflame: 1160
env_ambient_light: 1176
env_beam: 1424
env_beverage: 1112
env_blood: 1128
env_bubbles: 1120
env_cascade_light: 1144
env_credits: 1144
env_debughistory: 1281144
env_detail_controller: 1112
env_dof_controller: 1152
env_dustpuff: 1112
env_dusttrail: 1168
env_effectscript: 1480
env_embers: 1120
env_entity_dissolver: 1152
env_entity_freezing: 1328
env_entity_igniter: 1112
env_entity_maker: 1248
env_explosion: 1152
env_explosion_ins: 1136
env_fade: 1160
env_fire: 1232
env_fire_trail: 1112
env_firesensor: 1192
env_firesource: 1120
env_fog_controller: 1200
env_funnel: 1112
env_global: 1160
env_glow: 1184
env_gunfire: 1200
env_hudhint: 1112
env_instructor_hint: 1208
env_laser: 1312
env_lightglow: 1136
env_message: 1168
env_microphone: 1520
env_movieexplosion: 1104
env_muzzleflash: 1120
env_outtro_stats: 1136
env_particle_performance_monitor: 1112
env_particle_trail: 1152
env_particlefire: 1128
env_particlelight: 1136
env_particlescript: 1448
env_particlesmokegrenade: 1152
env_physexplosion: 1160
env_physimpact: 1120
env_physwire: 1112
env_player_surface_trigger: 1184
env_projectedtexture: 1440
env_quadraticbeam: 1136
env_ragdoll_boogie: 1120
env_rockettrail: 1184
env_rotorshooter: 1216
env_screeneffect: 1112
env_screenoverlay: 1240
env_shake: 1176
env_shooter: 1192
env_smokestack: 1272
env_smoketrail: 1184
env_soundscape: 1232
env_soundscape_proxy: 1240
env_soundscape_triggerable: 1232
env_spark: 1152
env_splash: 1112
env_sporeexplosion: 1136
env_sporetrail: 1144
env_sprite: 1184
env_sprite_clientside: 1184
env_sprite_oriented: 1184
env_spritetrail: 1240
env_steam: 1144
env_steamjet: 1144
env_sun: 1176
env_texturetoggle: 1104
env_tilt: 1120
env_tonemap_controller: 1152
env_tracer: 1120
env_viewpunch: 1120
env_wind: 1736
env_zoom: 1112
event_queue_saveload_proxy: 1104
filter_activator_class: 1184
filter_activator_context: 1184
filter_activator_mass_greater: 1184
filter_activator_model: 1184
filter_activator_name: 1184
filter_activator_team: 1184
filter_base: 1176
filter_damage_type: 1184
filter_multi: 1304
fish: 1648
fog_volume: 1144
func_areaportal: 1128
func_areaportalwindow: 1152
func_breakable: 1344
func_breakable_surf: 2736
func_brush: 1128
func_button: 1528
func_button_timed: 1624
func_buyzone: 1496
func_carry_reset: 1488
func_clip_vphysics: 1120
func_conveyor: 1128
func_datazone: 1496
func_detail_blocker: 1104
func_door: 1672
func_door_rotating: 1680
func_dustcloud: 1152
func_dustmotes: 1152
func_elevator: 1432
func_fish_pool: 1192
func_guntarget: 1272
func_illusionary: 1104
func_instance_io_proxy: 2064
func_ladderendpoint: 1104
func_lod: 1112
func_monitor: 1136
func_movelinear: 1360
func_nav_avoid: 1152
func_nav_avoidance_obstacle: 1120
func_nav_blocker: 1144
func_nav_prefer: 1152
func_nav_prerequisite: 1512
func_occluder: 1112
func_physbox: 1672
func_physbox_multiplayer: 1688
func_plat: 1280
func_platrot: 1304
func_precipitation: 1112
func_precipitation_blocker: 1104
func_proprrespawnzone: 1104
func_pushable: 1344
func_reflective_glass: 1128
func_rot_button: 1528
func_rotating: 1232
func_simpleladder: 1120
func_smokevolume: 1408
func_tank: 1840
func_tank_combine_cannon: 1904
func_tanklaser: 1864
func_tankmortar: 1888
func_tankphyscannister: 1856
func_tanktrain: 1416
func_teamblocker: 1136
func_trackautochange: 1368
func_trackchange: 1368
func_tracktrain: 1384
func_train: 1304
func_traincontrols: 1104
func_useableladder: 1256
func_vehicleclip: 1104
func_wall: 1112
func_wall_toggle: 1112
func_water: 1672
func_water_analog: 1360
func_weapon_lower: 1488
func_weight_button: 1176
funCBaseFlex: 1992
game_end: 1120
game_gib_manager: 1168
game_player_equip: 1536
game_player_team: 1120
game_ragdoll_manager: 1120
game_score: 1120
game_text: 1168
game_ui: 1704
game_weapon_manager: 1160
game_zone_player: 1248
gear_base: 1448
gear_nvg: 1456
gib: 1488
gibshooter: 1176
hammer_updateignorelist: 1232
handle_dummy: 1104
handle_test: 1112
info_camera_link: 1120
info_constraint_anchor: 1112
info_elevator_floor: 1136
info_game_event_proxy: 1120
info_intermission: 1104
info_ladder: 1120
info_ladder_dismount: 1104
info_landmark: 1104
info_mass_center: 1104
info_null: 1104
info_overlay_accessor: 1112
info_particle_system: 2272
info_player_deathmatch: 1112
info_player_start: 1104
info_player_teamspawn: 1144
info_projecteddecal: 1112
info_remarkable: 1120
info_target: 1104
info_target_instructor_hint: 1104
info_teleport_destination: 1104
info_vehicle_groundspawn: 1176
infodecal: 1120
ins_blockzone: 1496
ins_explosion: 1136
ins_foliage: 1472
ins_objective_resource: 2856
ins_player_manager: 5016
ins_player_nbot: 55544
ins_ragdoll: 1672
ins_rulesproxy: 1584
ins_spawnpoint: 1160
ins_spawnzone: 1544
ins_viewpoint: 1112
instanced_scripted_scene: 2248
item_sodacan: 1440
keyframe_rope: 1208
keyframe_track: 1184
light: 1128
light_directional: 1128
light_dynamic: 1128
light_environment: 1128
light_glspot: 1128
light_spot: 1128
logic_achievement: 1160
logic_active_autosave: 1136
logic_auto: 1352
logic_autosave: 1120
logic_branch: 1208
logic_branch_listener: 1368
logic_case: 1800
logic_choreographed_scene: 2096
logic_collision_pair: 1128
logic_compare: 1240
logic_eventlistener: 1168
logic_lineto: 1152
logic_measure_movement: 1152
logic_multicompare: 1192
logic_navigation: 1120
logic_playerproxy: 1336
logic_proximity: 1104
logic_random_outputs: 1432
logic_register_activator: 1240
logic_relay: 1176
logic_scene_list_manager: 1328
logic_timer: 1224
logic_training: 1104
logic_training_timer: 1112
material_modify_control: 1912
math_colorblend: 1152
math_counter: 1312
math_remap: 1160
momentary_door: 1360
momentary_rot_button: 1752
mortarshell: 1200
move_keyframed: 1248
move_rope: 1208
multisource: 1408

Part 2

obj_destructible: 3840
obj_destructible_vehicle: 3832
obj_terminal: 3824
obj_weapon_cache: 3824
path_corner: 1144
path_corner_crash: 1144
path_track: 1184
phys_ballsocket: 1192
phys_bone_follower: 1120
phys_constraint: 1192
phys_constraintsystem: 1120
phys_convert: 1152
phys_hinge: 1272
phys_keepupright: 1168
phys_lengthconstraint: 1240
phys_magnet: 1600
phys_motor: 1200
phys_pulleyconstraint: 1240
phys_ragdollconstraint: 1232
phys_ragdollmagnet: 1128
phys_slideconstraint: 1224
phys_spring: 1184
phys_thruster: 1216
phys_torque: 1216
physics_cannister: 3720
physics_entity_solver: 1128
physics_prop: 1952
physics_prop_ragdoll: 3776
physics_prop_statue: 2000
play_team_manager: 1288
player: 9488
player_manager: 2912
player_speedmod: 1104
player_weaponstrip: 1104
point_anglesensor: 1272
point_angularvelocitysensor: 1352
point_broadcastclientcommand: 1104
point_camera: 1152
point_clientcommand: 1104
point_controlpoint: 1344
point_devshot_camera: 1120
point_enable_motion_fixup: 1104
point_entity_finder: 1176
point_flag: 1944
point_gamestats_counter: 1120
point_hurt: 1136
point_message: 1128
point_playermoveconstraint: 1184
point_posecontroller: 1176
point_proximity_sensor: 1144
point_servercommand: 1104
point_spotlight: 1240
point_teleport: 1128
point_template: 1328
point_tesla: 1176
point_velocitysensor: 1160
point_viewcontrol: 1248
point_viewcontrol_multiplayer: 1208
point_viewproxy: 1224
postprocess_controller: 1168
predicted_viewmodel: 1584
prop_door_rotating: 2592
prop_dynamic: 1896
prop_dynamic_glow: 1896
prop_dynamic_ornament: 1904
prop_dynamic_override: 1896
prop_explosive: 1504
prop_foliage: 1472
prop_hallucination: 1456
prop_physics: 1952
prop_physics_multiplayer: 2000
prop_physics_override: 1952
prop_physics_respawnable: 2008
prop_pumpkin: 1960
prop_ragdoll: 3776
prop_ragdoll_attached: 3824
prop_sphere: 1952
prop_sprinkler: 1576
prop_talker: 2328
prop_vehicle: 1832
prop_vehicle_driveable: 2128
raggib: 1440
scene_manager: 1200
scripted_scene: 2096
shadow_control: 1128
simple_bot: 3696
simple_physics_brush: 1104
simple_physics_prop: 1440
sky_camera: 1240
skybox_swapper: 1112
soundent: 7776
spark_shower: 1104
spotlight_end: 1136
spraycan: 1104
sunlight_shadow_control: 1408
tank_destruction: 1464
tank_vehicle: 4304
tanktrain_ai: 1168
tanktrain_aitarget: 1136
target_cdaudio: 1112
target_changegravity: 1112
te_tester: 1184
team_manager: 1224
test_effect: 1408
test_proxytoggle: 1112
test_traceline: 1104
theater_director_proxy: 1104
trigger: 1488
trigger_auto_crouch: 1488
trigger_brush: 1208
trigger_capture_zone: 3224
trigger_cdaudio: 1488
trigger_changelevel: 1592
trigger_fog: 1576
trigger_gravity: 1488
trigger_grenade_extinguisher: 1496
trigger_hierarchy: 1536
trigger_hurt: 1616
trigger_impact: 1568
trigger_look: 1584
trigger_multiple: 1520
trigger_once: 1520
trigger_playermovement: 1488
trigger_proximity: 1544
trigger_push: 1512
trigger_remove: 1520
trigger_rocket_suppress: 1888
trigger_serverragdoll: 1488
trigger_soundscape: 1536
trigger_teleport: 1504
trigger_tonemap: 1504
trigger_transition: 1104
trigger_vphysics_motion: 1232
trigger_wind: 1200
vgui_movie_display: 1544
vgui_screen: 1144
vgui_screen_team: 1144
vgui_slideshow_display: 1488
view_team_manager: 1256
viewmodel: 1568
vote_controller: 1504
water_lod_control: 1112
waterbullet: 1440
weapon_ballistic: 18824
weapon_base: 18808
weapon_grenade: 18840
weapon_melee: 18888
weapon_remote: 18912
weapon_rocket_base: 18816
window_pane: 1440
world_items: 1448
worldspawn: 1192

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