MechWarrior Online: Heroic Hero Mechs List

A list which makes it easier to find a hero mech that’s worth buying

 

Have you ever wanted to buy a hero mech…

…but realized that you have no idea which is worth the MC? #METOO! This list is a result of efforts to educate myself. Maybe it will help someone else, as well.

Any mech with a {!} next to it is a “Must Buy” mech, or, to put it another way, meta. Will this list have everything? No. You’re welcome to offer your opinions in the comment. However, if you’re here to achtually just save it. I don’t care, neither does anyone else, and you should touch grass.

Little heroes, big hearts: Light Mechs

  • Commando “The Death’s Knell” – 4x Energy hard points
  • Firestarter “Ember” – 4 Ballistics hard points + 4 Energy hard points
  • Flea “Romeo 5000” – 2x Missile hard points
  • Jenner “Oxide” – 4x SRMs + AMS (solid Missile quirks)
  • Jenner IIC “Fury” – (cool paint; laser Pirahna in Jenner form)
  • {!} Kitfox “Purifier” – Omnipods make this whatever you want (High Energy hardpoints for Peekshooting)
  • {!} Locust “Pirate’s Bane” – (solid MG quirks; 160KPH with Stealth; Cheapest Hero ‘Mech for 30% C-Bill Bonus)
  • Panther “Katana Kat” – 4x PPC (can run without Ghost Heat)
  • Pirahna “Cipher” – 4x HSML + 4x ERMicL (unique mixed hardpoint chassis)
  • {!} Urban’Mech “K9” – 5x MPL or UAC20 + Lasers (with police lights on top that actually lights up!)
  • {!} Wolfhound “Grinner” – 5x MPL + XL Engine 280 (solid Light)

When you want to go fast but don’t want to be a glass cannon: Medium Mechs

  • {!} Blackjack “Arrow” – 6x HMG + 3x LPL (awesome paint job)
  • {!} Bushwhacker “Highroller” – 3x RAC5s
  • Cicada “X5” – 4x ML + 2x SRMs Streak (Light/Medium hunter)
  • Crab “Florentine” – 2x MRM40s + Laser (ignore Ballistics in the arms)
  • {!} Dervish “Frenzy” – 8x LRM5/MRMs (solid quirks)
  • Hunchback “Grid Iron” – Gauss + 3x Laser + AMS (Ballistics shoulder hard point)
  • {!} Huntsman “Phaket” – 8x SRM6s (lots of various builds; Missile Omnipods for Huntsman)
  • {!} Shadow Hawk “The Grey Death” – (Too man loadouts to list)
  • {!} Trebucet “Loup De Gurre” – SRMs/MRMs (solid quirks)
  • Uziel “Belial” – 2x MRM30s (Missile Omnipods for Uziel)
  • {!} Viper “Medusa” – 6x ERSMLs + JJs (jumps really high; laser harasser)
  • Vulcan “Bloodlust” – 4x SRM4s + HMGs + JJs (solid missile brawler)
  • Wolverine “Quarntine” – SRMs + Lasers + JJ or 2x MRM30s + JJ (great mixed brawler variant)

Big bots, big guns: Heavy Mechs

  • Archer “Tempest” – ECM + MRM40/30s + 6SMLs
  • Black Knight “Partisan” – MRMs + Laser or ACs + Laser
  • {!} Catapult “Jester” – AMS + JJs + 6x MPLs or AMS + 3x LPL + 3x ERML + JJs
  • {!} Ebon Jaguar – “Spirit De Corps” – 5x MPLs + UAC20 (solid Heavy)
  • {!} Hellbringer “Virago” – ATMs Missiles + ECM or ECM + Laservomit Core
  • {!} Marauder “Bounty Hunter 2” – Heavy Gauss Shoulder + 3x MLs Arms
  • Orion “Protector” – Heavy Gauss + MRM30s or 2x MRM30s
  • Orion IIC “Skoll” – UAC20 + SRM6 + MPL + MASC
  • {!} Quickdraw “IV” – 2x MRMs 30/40s + XL/Light Engine (crazy cooldown quirks)
  • {!} Roughneck “Powerhouse” – AC20 + 3x SRM6s (mini Atlas)
  • Roughneck “Bolt” – 2x RAC5s + 3x SMLs + Light Engine 300 or 4x UAC2s + Light Engine 200 (great top Ballistic hardpoints)
  • {!} Sun Spider “Ambush” – 2x UAC10s + 4x ERMLs or 4x LPLs [Omnicores: “ML” RA, “A” LA, “D” LT] (sniper; needs more heat sinks)
  • {!} Sun Spider “Manul” – ECM + PPCs (sniper)
  • {!} Sun Spider “Vanguard” – 2x UAC 10s + PPC (sniper)
  • {!} Thunderbolt “Top Dog” – Laservomit
  • {!} Warhammer “Black Widow” – 4x UAC5s + XL Engine or 3x RAC2 + Lasers + XL Engine

Look at the ASS(ault) on that lance: Assault Mechs

  • {!} Annihilator “Mean Baby” – LRM Boat or MRM 120 or 4x SRM6s Artemis + 6 ML (fires 10-20 seconds straight before overheating)
  • {!} Atlas “Boars Head” – 6x LPLs + XL Engine (XL400 = ~100KPH)
  • {!} Atlas “Kraken” – 2x MRM30s + Heavy Gauss
  • {!} Awesome “Pretty Baby” – XL Engine + MRMs + MLs (great cooldown quirks)
  • Blood Asp “Rancor” – Missile Hardpoint Blood Asp
  • {!} Cyclops “Sleipnir” – 4x LBX10 murder shotgun
  • {!} Direwolf “Ultraviolet” – Ranged 8x AC2
  • Hatamoto-Chi “Shugo” – 2x MRM + Heavy Gauss
  • {!} Highlander “Heavy Metal” – Gauss + 2 MRM30s + JJs or LPLs + SRMs + JJs (unique warhorn which cannot be obtained elsewhere)
  • Highlander IIC “Keeper” – 2x LBX20 + SRMs + JJs
  • {!} King Crab “Kaiju” – Heavy Gauss + 3x LPL + 3x ML
  • {!} Mad Cat MKII “Deathstrike” – Gauss + ML/LLs or UAC10s + MLs
  • Marauder IIC “Scorch” – 4x SRM4/6s + 2x LBX20s
  • {!} Nightstar “Wolf Phoenix” – MRM 120
  • {!} Stalker “Misery” – PPC or Ballistic or Las (twist the torso! left side has all the weapons, use the right as a shield)
  • Zeus “Skokomish” – 4x SRM6s (100KPH Assault with MASC, Assault with Medium firepower and speed)

By Captainn

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