Heroic difficulty guide for all skirmish missions in every nation.
Introduction and aim of the guide
As every faction has the same type of missions, I’ll begin talking about those and then I’ll point out any faction particularity or playstyle.
But first of all some general tips before going into the journey: use multiple saves and feel free to “savescum”, heroic is already hard to be losing squads and tanks all over the place; learn to master direct control, tank and cannon AI is very stupid, they’ll aim for the wrong spots constantly; MGs have the highest damage in the game and they are instant kill on close quarters, always pick them up.
Mission 1
Mission 2-4-6
I’ll break down the factions for these missions as there are some heavy differences between them.
Mission 3
Mission 5
Mission 7
Mission 8
Now let’s proceed with some faction specific tips:
Americans
For these longer missions you want to keep yourself to the left side of the map, don’t cap the center flag from the second and third defence lines as some waves of panthers will spawn. But with this faction it might come in handy to finish the first line of defence as you will get paratroopers, very handy to get rid of the enemy artillery near the victory point at the back of the map, you get limited uses but they are more than enough for this task and you can use the rest on AT cannons.
As for tanks, always repair enemy tanks and if you can get the jumbo from the left side heavy tank flag in the second defence line go ahead, it’s the only tank worth it.
Second easiest mission 7 in the game. Playing as the americans you only get one crocodile Sherman, exceptional to push enemy infantry waves back, try to maintain it alive. The flamer fuel tank can last you all the mission.
Germany
Commonwealth
Soviet Union
Japan
The difficult mission here is Singapur. Japan and the commonwealth is a nasty matchup. If it was already hard to pen matildas and valentines (which I encourage you to capture) with japanese weak guns, once every few minutes when you reach the third defence line a Churchill AVRE will spawn and this tank is just not penetrable by ANY Japanese tank that you can call in ANYWHERE, youll need to search in vehicles for dynamite and approach the tank, try to capture at least one AVRE. To add salt to injury, the enemy artillery is two autopropelled artillery which are very sturdy, you’ll need to save and reload while shooting with your artillery to get a direct hit to destroy it.
Easiest mission 7 in the entire game. After you have held for 30 minutes there will be some Sherman crocodile in the field almost for sure, the main objective is to cap one or two. With the flame thrower of the tank, you can push the enemy back to the end of the map in mere minutes.