Night of the Dead is full of stuff; what is it and how can you get it?
Natural vs Synthetic Objects
Natural Objects are generally anything that isn’t “man-made” like a Boulder or Tree; found throughout the world outside of Points of Interest (POIs). Tools like the Woodcutter Axe and Jackhammer cause more damage to Natural Objects, making it easier to harvest and mine with the right tool.
Different regions of the map will have different versions of Natural Objects, with their own materials; aside from Iron Deposits found in the open, Metal Ores can only be harvested in Mines. Mines cause passive Chemical Gas damage upon entering, you will need Chemical Gas Resistance via Gas Mask or Purification Coil.
Synthetic Objects
“Man-made” items like Cars, Vending Machines and Loot containers are considered Synthetic Objects. Found all throughout the world map, but mostly inside POIs. Paper Boxes and Broken Barrels require nothing to harvest, but breaking down more complicated objects like Cars and Lamp Posts will need a Wrench.
Special Loot Containers are the only way to obtain certain objects like Coils or Weapon Mods and each type has their own container.
Coil Box
Wooden Crate (Various Construction materials)
Equipment Locker (Weapons, Tools and Armor)
Weapon Mod
Reward Box (One of a couple different types that contain Vehicle Materials)
Resource Production
In addition to looting and harvesting resources from the world, you can also produce many resources using structures from the build menu.
Extractors
Found in the Build tab alongside the Research Table, Extractors help gather rock, ore, and fuel materials and are reloaded with Fuel and Maintenance Kits; unlocked with Mechanic in the Research Table, crafted in the Electronics Workbench.
Farming
While most of the “Farms” can offer copies of Natural Objects found in the world, only the Farm is upgradable. Similar to the extractors, the Farm will need to “reloaded” between harvests.
Before upgrading, the Farm will need to have Seeds Sown:
Cucumber
Sweet Potato
Ginger
Potato
Cabbage
Seed
Garlic
Carrot
Onion
Zucchini
Broccoli
Seed
Red Cabbage
Pumpkin
Seed
Resource Table for everything else…
Bushes
Crafted (Material Production Workbench)
Generated (Mining Machine)
Disassemble (Copper Ingots)
Generated (Oil Pump)
Generated (Farm)
Bushes
Disassemble (Research Data)
Break (Various Synthetic Objects)
Loot (Various Containers, Enemies)
Bush
Generated (Farm)
Generated (Mining Machine)
Bushes
1 Branch
1 Branch
1 Branch
Loot (Wooden Crates)
1 Branch
Loot (Wood Crates)
1 Branch
Loot (Containers, Enemies)
Disassembled (Copper Wire)
1 Branch
1 Magnesium Ore
1 Branch
Break (Vehicle)
Loot (Sealed Barrel)
1 Branch
1 Branch
Loot (Wooden Crates)
1 Branch
1 Small Meat Cut
20 Leaf
Loot (Wooden Crates)
Break (Various Synthetic Objects)
Loot (Containers, Enemies)
1 Rubber Resin
Break (Vehicle)
Break (Various Synthetic Objects)
Loot (Containers, Enemies)
1 Titanium Ore
1 Branch
1 Titanium Ore
1 Magnesium Ore
1 Branch
1 Branch
Loot (Wooden Crates)
1 Piece of Iron
Break (Various Synthetic Objects)
Disassemble (Electronic Device)
Loot (Equipment Lockers)
1 Cloth
1 Animal Intestines
1 Animal Fat
1 Vine
Loot (Containers, Enemies)
1 Charcoal
Break (Vehicle)
3 Cloth
3 Piece of Iron
30 Leaf
Loot (Equipment Lockers)
1 Cloth
1 Copper Ingot
Break (Street Lights)
Loot (Wooden Crates)
1 Vine
10 Piece of Iron
Loot (Various Containers)
10 Piece of Iron
1 Copper Ingot
1 Iron Ingot
1 Plastic
1 Copper Ingot
1 Iron Ingot
Crafted (Equipment Modification Workbench)
1 Plastic
1 Copper Wire
2 Iron Ingot
5 Piece of Iron
4 Copper Wire
1 Copper Wire
1 Iron Ingot
2 Plastic
3 Copper Ingot
3 Iron Ingot
1 Copper Wire
1 Iron Ingot
1 Piece of Iron
1 Gunpowder
1 Copper Ingot
1 Iron Ingot