Gear Overview – All Snipers, 2.Weapons (AssaultRifle/Shotgun), Sidearms (Handguns), Gadgets (Grenades, Mines, Traps, Drone, RemoteRifle, etc) .. ALL Upgrades /Perks.
Deluxe – ArsenalEdition
I´d strongly recommend DELUXE Edition, as the difference is just 5-8€ in SALES and the weapons pack alone is 7€ usually.. plus 8€ for those 3 Skin-Packs ..plus missing out on exclusive SKIN
Lock´n Load -Pack (Bonus-Weapons with UNIQUE advantages!!):
- ZXR .45 ACP – ..only silenced SMG in the game (average)
- Kings Arms Sawn Off Shotgun – ..special shotgun for “sidearm slot” (pistol slot!)
- Giovanni Mk12 Auto – ..only silenced shotgun in the game (useless above 20m)
- Prescot SR-9 Pistol – ..best silencer in the game (awesome! top3 pistol)
Skins (mostly mediocre):
- Abstract Assassin (3x SKIN):
- Paint Spill
- Round Geometrical Painted
- Dark Hex Camo
- Graffiti Glow SKIN
- Dark Sky SKIN
- Fire and Ice EXCLUSIVE SKIN
Sniper Rifles (1.Slot)
Dmg-Category
Suppressor
Caliber
Model
Special Ammo
Spec. MAG
Light bullet
yes
7.62 /.300WM
JIC 7.62
Riihimaki M10
LSSR MYSH 2
(DLC) Marcus Tactical 8
Riihimaki M10
LSSR MYSH 2
(DLC) Marcus Tactical 8
AP, EMP, Luring
AP, EMP, Explosive,
Tagging, Luring, AGILE
AP, Tagging, Luring
AP, EMP, Explosive,
Tagging, Luring, AGILE
AP, Tagging, Luring
5
10
10
10
10
10
10
Medium bullet
yes
.338LM
Tai Hu SR3
Defender 888
MSSR 10
Defender 888
MSSR 10
EMP, Explosive, AGILE
AP, Luring, AGILE
AP, EMP, Luring
AP, Luring, AGILE
AP, EMP, Luring
5
10
10
10
10
HEAVY bullet
no
.50BMG
UK-50
Ron Model B82
Ron Model B82
EMP, Luring, Explosive,
All 6 !!
All 6 !!
5
5
5
Ammo Types:
- AP – armor piercing ammo
- EMP – electromagnetic burst (5m radius)
- Tagging – mark enemies within 25m
- Luring – lure enemies within 15m
- Explosive – explosion on impact (2,5m radius)
- AGILE – unaffected by wind/weather (SGW3 + Contracts called it DARPA)
Assault Rifles /SMGs /Shotguns (2.Slot)
Assault Rifles
Suppressor
DMG-Category
Ext. MAG
^NR-37
^ZA 556W
°^MIK-05
^ZA 556W
°^MIK-05
no
no
no
no
no
Rifle bullet
.
.
.
.
.
SMGs
Suppressor
DMG-Category
Ext. MAG
(DLC) ZXR .45 ACP
MP Cottonmouth
°MP Point Prime
MP Cottonmouth
°MP Point Prime
yes
no
no
no
no
Pistol bullet
.
.
.
.
.
Shotguns
Suppressor
DMG-Category
MAG-size
(DLC) Giovanni MK12 Auto
Giovanni M8
Giovanni M8
yes
no
no
Buck only
Buck + Slug
Buck + Slug
.
.
.
Bow (Silent)
DMG-Category
Ammo
RAM-BOW
Gas + Explosive
.
° = reduced Noise
^ = improved Range (->Medium)
Handguns (Sidearm -3.Slot)
DMG-Category
Suppressor
Model
Ext. MAG
Pistol Bullet Light
yes
no
no
KSG GK77
Ferlach XX
Ferlach XX
.
.
.
Pistol Bullet Medium
yes
yes
yes
(DLC) Prescot SR-9
Steel 25Z
Steel 25Z
.
.
.
Pistol Bullet Heavy
yes
no
no
^Harrier
^Zodiac 41
^Zodiac 41
.
.
.
Buck + Slug
no
(DLC) Kings Arms Sawn Off (Shotgun)
.
^ = improved Range (->Medium)
Gadgets
90% same Gadgets as in Contracts 1 ..only StaminaBooster is new (and useless) plus Drone-Upgrade tree allow shooting PoisonDarts, while Anti-Tank Mine got removed (though replaced by AntiPersonnel-Mine-Upgrade – effectively freeing a slot^^)
Gadgets – deployable
- Tactical:
- Remote Sniper Turret: RWS SR-50 (fast+secure 250m kills, Suppressor available!)
- Drone: MUAV “Falcon” (Upgrades: EMP, Tagging, Range, HACK electronics)
- Warning Device (Movement Sensor)
- Mines /Traps:
- Anti Personnel Mine
- TMRP6 Anti Tank Mine
- C-4 Explosive (Remote Activation)
- Gas Mine Trap
- Decoy Trap (Luring Device with Remote Activation)
Gadgets – instant
- Throwing Knives
- Grenades:
- Smoke Grenade
- Flash Grenade
- Frag Grenade
- Gas Grenade
Gadgets – medical
- Med-Kit
- Adrenaline Pack
- Stamina Booster
Upgrades /Perks
Effectively, all Development-trees got rearranged + streamlined..
Mask & Recon
Category
1
2
3
4
Utility:
Augmented Eyesight
Astro Lens
Target Tracking Plugin
Environment Chip
Awareness:
Combat Engineer
Tag Sensor
Detector Upgrade
vs
Cameraman
vs
Cameraman
X-Ray Vision
Movement:
Cat´s Grace
Lighter Equipment
Predator
Sprinter
Support & Stealth
Category
1
2
3
4
Soldier:
Double Mag. Holster
or
Ceramic Plating
or
Ceramic Plating
Chest Rig
Ammo Pouch
Infiltrator:
Universal Camouflage
Kevlar Suit
or
Adv. Camouflage
or
Adv. Camouflage
Zip-Line Motor
Wraith
Knife:
Combat Awareness
Swift Gambit
Steel Grip
Nimble Hands
Drone & Turret
Category
1
2
3
4
Drone:
Lure Module
Battery Module
EMP Module
Drone Mask Mode
Poison Drone:
Poison Rifle
Ammo Compartment
Add. Air Compressor
Titanium Rifle
Turret:
Sentry Module
vs
Sniper Turret Range
vs
Sniper Turret Range
Semi-Auto
vs
Turret Silencer
vs
Turret Silencer
Quick Shoot
Extra Target
Equipment & Gadgets
Category
1
2
3
4
Technician:
Tactical Backpack
Extra Compartment
or
Carbon Fiber Suit
or
Carbon Fiber Suit
Fast Access Pocket
Extra Compartment
Meds:
First Aid Kit
or
Fast Access
or
Fast Access
Adrenaline Rush
or
Med Bag
or
Med Bag
High Dose
vs
Syringe Box
vs
Syringe Box
Gadgets:
Luring Mine
vs
Proximity Sensor
vs
Proximity Sensor
New Explosive Compound
vs
Deadly Formula
vs
Deadly Formula
Eye-Arm Simulation
underlined = mandatory (extreme benefits!)