This guide provides an overview of currently known console commands, such as how to spawn and destroy different types of units, buildings, turrets, and change supply and military support settings.
In order to activate the console, you need to use the tilde “~” key on your keyboard. There are currently three known teams: Kill, Supply and Spawn . About each in order.
The first is Kill (murder). In order for the command to work, you need to select the desired squad and enter ” Kill ” into the console, without quotes. The squad will die instantly. It also works on the “nesting” or “hive”. They will collapse.
The next one is Supply . This command adds supplies and military support. By default, it adds 20 units of each, however, you can use any numeric value, for example, enter ” Supply 9999 ” without quotes and get the sum of the base available resources and the number used (in this case 9999).
The third command allows you to summon a unit, building, turret, building, caves, and so on. This option provides for the spawn of a unit with any relation to the game faction. This means that the bugs can be spawned and controlled.
In order to call, you must enter the command:
spawn [unit name] [faction ratio] [amount]
Use without parentheses and capital letters. Please note that when calling, for example, an adjutant in the amount of 10 people, you call their squad, he will be selected and run as a squad. So, you can make a detachment of submachine gunners in the amount of, for example, 50 people.
For starters, the simplest is the relationship of the faction to the player. You only need to enter a number.
0 – Neutral fraction
1 – Hostile/prisoners
2 – Player Faction
3 – Fraction of arachnids
4 – Allies
An example command to call marines is ” spawn marines 2 10″ (without quotes). We will get a detachment of 10 people as the player’s faction. Also an example of calling a squad of tiger bugs: ” spawn tiger_bugs 2 10″ (without quotes).
All decoding names in order below. So, let’s start with the name of the squad, the first will be “Starship Troopers”, the full list is presented under the spoiler.
rifle_squad – submachine gunners
radio_operator – signalmen
engineers – military engineers
sniper – sniper
tactical_officer – combat officer
rocketeers – rocket launcher
heavy_troopers – MK2 infantry
fleet_liaison – fleet adjutant
marines – marines
e-pulse_infantry – e-pulse infantry
power_infantry – exoskeleton infantry
Calling a jet plane is implemented, but in the release version it does not work and causes an error. The following commands are available:
power_infantry_hover
power_rocketeers
power_rocketeers_hover
power_heavy_hover
Power_heavy_hover
power_engineers
power_engineers_hover
It is also possible to call the “moroder” M11.
m11_marauder_hm – howitzer
m11_marauder_fm – flamethrower
m11_marauder_gm – gatling
m11_parade – honor guard
In addition, you can spawn: buildings, bombs, turrets, cameras, searchlights, etc., everything related to human buildings. Full list below. Use at your discretion.
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