Total War ROME REMASTERED: How to Make Perfect Generals (Cheats)

How to add traits to characters in the Grand Campaign
This guide will mainly focus on generals, but will also include traits for diplomats, spies, assassins, and more.

I was sick of having to tab out while looking for traits each time, so I made this guide so I can just use Steam Overlay.
Same reason I wrote a program to respond to my coworker’s emails, I don’t like small inconveniences.

 

The Console

To access cheats in the campaign, just press the ~ or ` key above the Tab key. This will open the console window in the corner of your screen.

Modding Traits

We’re going to make our general Vibius a better commander. Start by selecting him.
———————————————
Load up the console,
Then you can type:
“give_trait this GoodCommander 5”

———————————-

Reviewing Characters

Once you’ve added a trait with the command, you can review your changes under stats>traits.
Vibius is now “Vibius the Mighty” and has +5 command from the “GoodCommander 5” trait.

The give_trait command

There are some quirks using this command.

Traits have different levels to them, between 1-6.

GoodCommander has 1-5, while GoodFarmer only has 1-3.

Typing “give_trait GoodFarmer 6” will not automatically give you the 3rd level of GoodFarmer.
You need to know which level is the max level in order to apply the trait.

You can also remove traits

For example if you have a general with BadCommander 3, which has -3 Command, you can type:
“give_trait this BadCommander -1” which will remove the trait.

You can give traits without selecting the character

If you know the name of a character, instead of selecting them and then typing “this”, replace it with their name. You need quotation marks for characters with two names. Underscores are needed for character with three names. Single named characters do not need quotation marks.

give_trait “Flavius Julius” GoodCommander 5
give_trait “Fayyid al_Azir” GoodFarmer 3
give_trait Moussa GoodAttacker 5

Perfect General

GoodAmbusher 3
+3 Command when ambushing
GoodAttacker 5
+5 Command when attacking
GoodCavalryGeneral 3
+3 Command when using cavalry
GoodCommander 5
+5 Command
GoodDefender 5
+5 Command when defending
GoodEngineer 3
+2 SiegeAttack +60 points to build siege engines
GoodInfantryGeneral 3
+3 Command when using infantry
GoodRiskyAttacker 3
+3 Command when attacking larger armies
GoodRiskyDefender 3
+3 Command when defending against larger armies
GoodSiegeAttacker 4
+4 Command when sieging
GoodSiegeDefender 4
+4 Command when besieged
HaleAndHearty 3
+6 Hitpoints Your general’s health on the battlefield
NaturalMilitarySkill 4
+4 Command
StrategicSkill 3
+3 Command
LogisticalSkill 3
+3 TroopMorale +4 MovementPoints
TacticalSkill 3
+4 Command Ambushing +3 Line of Sight
Intelligent 3
+3 Command +3 Influence +3 Management
Brave 5
TroopMorale +2 +10 Popularity
BattleScarred 4
-2 Influence +8 Hitpoints

Perfect Governor

GoodBuilder 3
-1 Squalor +1 Influence +Construction bonuses
GoodAdministrator 3
+3 Law +3 Management
GoodFarmer 3
+3 Farming
GoodMiner 3
+30% mining
GoodTaxman 3
+30% Tax income +2 Unrest
PoliticsSkill 3
+3 Influence +9 Electability +15 SenateStanding
GoodTrader 3
+30% trading
KindRuler 3
+3 Influence -3 Squalor
Handsome 4
+3 Influence -1 PersonalSecurity
Just 3
+3 Law
HarshJustice 3
+6 Law +3 Unrest
PhlegmHumour 3
-1 Influence +3 Management
GamesFanRomanVice 3
-3 Unrest -20 SenateStanding +20 PopularStanding
PlainRomanVirtue 3
+3 Influence +9 Electability +15 SenateStanding
Upright 3
+30 BribeRestistance +6 Law

Perfect Assassins & Spies

You can add these same traits to both Assassins, and Spies. They both receive the Subterfuge bonuses.

GoodConspirator 3
+3 Subterfuge
NaturalAssassinSkill 3
+3 Subterfuge
GoodSpy 5
+5 Subterfuge +5 LineOfSight
GoodAssassin 5
+5 Subterfuge
NaturalSpySkill 3
+3 Subterfuge

Perfect Diplomat

NaturalDiplomatSkill 3
+3 Negotiation
GoodDiplomat 5
+5 Negotiation

Perfect Merchant

GoodMerchant 4
+4 Finance
NaturalMerchantSkill 3
+3 Finance
Monopolist 3
+3 Finance -1 PersonalSecurity
LegalDealer 2
+2 Finance
SecureMerchant 2
+2 Finance
WorldlyMerchant 2
+2 Finance
MerchantsGuildMember 1
+1 Finance
MerchantsGuildTrained 1
+1 Finance
SharedKnowledgeBaseMinerals 1
+1 Finance
SharedKnowledgePreciousMinerals 1
+1 Finance
SharedKnowledgeAllMinerals 3
+3 Finance
SharedKnowledgeAgriculturalGoods 1
+1 Finance
SharedKnowledgeLiveGoods 1
+1 Finance
SharedKnowledgeHomewares 1
+1 Finance
SharedKnowledgeBuildingSupplies 1
+1 Finance
SharedKnowledgeFabricsDyes 1
+1 Finance
SharedKnowledgeRarities 2
+2 Finance
PotteryCollector 1
+1 Finance
GlassCollector 1
+1 Finance

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