Here I have listed all stratagems with their codes, with a little more information about each stratagem.
WORK-IN-PROGRESS
- Enter all codes completely and correctly
- Enter all stats completely and correctly
- Insert all Stratagem icons
- Insert all stratagems affected by upgrades
- Insert further notes on the stratagems
General and Mission-Specific
- Reinforce
Code: 🔼🔼▶️🔼◀️
Stats
Call-In Time: seconds
Uses: depends on the level of difficulty and number of players
Cooldown Time:
Traits: Hellpod
- Resupply
Code: 🔽🔽🔼🔽
Stats
Call-In Time: 12 seconds
Uses: Unlimited
Cooldown Time: seconds
Traits: Hellpod
- SOS Beacon
Code: 🔼🔽▶️🔼
Stats
Call-In Time: 12 seconds
Uses: 1
Cooldown Time: ∞
Traits: Hellpod
- Hellbomb
Code: 🔽🔼◀️🔽🔼▶️🔽🔼
Stats
Call-In Time: 10 seconds
Uses: Unlimited
Cooldown Time: 30 seconds
Traits: Hellpod
- SEAF Artillery
Code: ▶️🔼🔼🔽
Stats
Call-In Time: seconds
Uses: 5
Cooldown Time: seconds
Traits: depends on the loaded ammunition
- Super Earth Flag
Code: 🔽🔼🔽🔼
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time:
Traits:
- Orbital Illumination Flare
Code: ▶️▶️◀️◀️
Stats
Call-In Time: seconds
Uses:
Cooldown Time: seconds
Traits:
Patriotic Administration Center
- MG-43 Machine Gun
Code: 🔽◀️🔽🔼▶️
A machine gun designed for stationary use. Trades higher power for increased recoil and reduced accuracy.
Stats
Call-In Time: 3 seconds
Uses: Unlimited
Cooldown Time: 480 seconds
Traits: Support Weapon, Hellpod
- APW-1 Anti-Materiel Rifle
Code: 🔽◀️▶️🔼🔽
A high-caliber sniper rifle effective over long distances against light vehicle armor. This rifle must be aimed downscope.
Stats
Call-In Time: 3 seconds
Uses: Unlimited
Cooldown Time: 480 seconds
Traits: Support Weapon, Hellpod
- M-105 Stalwart
Code: 🔽◀️🔽🔼🔼◀️
A compact, low caliber machine gun. Trades power for ease of use, with faster reloading than heavier machine guns.
Stats
Call-In Time: 3 seconds
Uses: Unlimited
Cooldown Time: 480 seconds
Traits: Support Weapon, Hellpod
- EAT-17 Expendable Anti-Tank
Code: 🔽🔽◀️🔼▶️
A single-use weapon specialized for damaging vehicle armor. Discarded after every use.
Stats
Call-In Time: 2 seconds
Uses: Unlimited
Cooldown Time: 70 seconds
Traits: Support Weapon, Hellpod, Explosive
- GR-8 Recoilless Rifle
Code: 🔽◀️▶️▶️◀️
A recoilless rifle effective against vehicle armor. Includes support backpack required for reloading.
Stats
Call-In Time: 3 seconds
Uses: Unlimited
Cooldown Time: 480 seconds
Traits: Support Weapon, Hellpod, Explosive
- FLAM-40 Flamethrower
Code: 🔽◀️🔼🔽🔼
An incendiary weapon for close range. Will ignite targets, terrain, and any flammable teammates.
Stats
Call-In Time: 3 seconds
Uses: Unlimited
Cooldown Time: 480 seconds
Traits: Support Weapon, Hellpod, Incendiary
- AC-8 Autocannon
Code: 🔽◀️🔼🔽🔼
A fully-automatic cannon effective against light vehicle armor. Includes support backpack required for reloading.
Stats
Call-In Time: 3 seconds
Uses: Unlimited
Cooldown Time: 480 seconds
Traits: Support Weapon, Hellpod
- RS-422 Railgun
Code: 🔽▶️🔽🔼◀️▶️
An expeerimental weapon which prioritizes armor penetration. Must be charged bbetween shots – so choose targets carefully.
Stats
Call-In Time: 3 seconds
Uses: Unlimited
Cooldown Time: 480 seconds
Traits: Support Weapon, Hellpod
- FAF-14 Spear
Code: 🔽🔽🔼🔽🔽
An anti-tank homing missile which must lock onto its target before launch. Effective against large and armored enemies.
Stats
Call-In Time: 3 seconds
Uses: Unlimited
Cooldown Time: 480 seconds
Traits: Support Weapon, Hellpod
Orbital Cannons
- Orbital Gatling Barrage
Code: ▶️🔽◀️🔼🔼
A barrage of high explosive rounds, fired from the Destroyer’s high speed rotary autocannons.
Stats
Call-In Time: 1 seconds
Uses: Unlimited
Cooldown Time: 80 seconds
Traits: Explosive, Orbital
- Orbital Airburst Strike
Code: ▶️▶️▶️
A projectile which exploddes while airborne, creating a deadly rain of shrapnel. Not effective against heavy armor.
Stats
Call-In Time: 1 seconds
Uses: Unlimited
Cooldown Time: 120 seconds
Traits: Explosive, Orbital
- Orbital 120mm HE Barrage
Code: ▶️▶️🔽◀️▶️🔽
A precision artillery salvo over a small area, perfect for taking out concentrated enemy units.
Stats
Call-In Time: 4 seconds
Uses: Unlimited
Cooldown Time: 240 seconds
Traits: Explosive, Orbital
- Orbital 380mm HE Barrage
Code: ▶️🔽🔼🔼◀️🔽🔽
A prolonged barrage, wreaking extended destruction over a large area. Communication with teammates is advised.
Stats
Call-In Time: 5 seconds
Uses: Unlimited
Cooldown Time: 240 seconds
Traits: Explosive, Orbital
- Orbital Walking Barrage
Code: ▶️▶️🔽◀️▶️🔽
A linear artillery barrage which moves at intervals, driving the enemy out from cover while allowing an advance.
Stats
Call-In Time: 2 seconds
Uses: Unlimited
Cooldown Time: 240 seconds
Traits: Explosive, Orbital
- Orbital Laser
Code: ▶️🔽🔼▶️🔽
The Destroyer’s laser cannon will sweep over the designated area, vaporizing all targets within the effective radius.
Stats
Call-In Time: 1 seconds
Uses: 3
Cooldown Time: 300 seconds
Traits: Orbital
- Orbital Railcannon Strike
Code: ▶️🔼🔽🔽▶️
A high-velocity railcannon round fired at the largest target in close proximity to the beacon. Targeting is automatic.
Stats
Call-In Time: 0 seconds (for the targeting, the actual shot is delayed)
Uses: Unlimited
Cooldown Time: 210 seconds
Traits: Orbital
Hangar
- Eagle Strafing Run
Code: 🔼▶️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Eagle Airstrike
Code: 🔼▶️🔽▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Eagle Cluster Bomb
Code: 🔼▶️🔽🔽▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Eagle Napalm Airstrike
Code: 🔼▶️🔽🔼
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Jump Pack
Code: 🔽🔼🔼🔽🔼
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Eagle Smoke Strike
Code: 🔼▶️🔼🔽
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Eagle 110mm Rocket Pods
Code: 🔼▶️🔼◀️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Eagle 500kg Bomb
Code: 🔼▶️🔽🔽🔽
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
Bridge
- Orbital Precision Strike
Code: ▶️▶️🔼
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Orbital Gas Strike
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Orbital EMS Strike
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Orbital Smoke Strike
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- HMG Emplacement
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Shield Generator Relay
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Tesla Tower
Code: 🔽🔼▶️🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
Engineering Bay
- Anti-Personnel Minefield
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Supply Pack
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Grenade Launcher
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Laser Cannon
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Incendiary Mines
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- “Guard Dog” Rover
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Ballistic Shield Backpack
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Arc Thrower
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Shield Generator Pack
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
Robotics Workshop
- Machine Gun Sentry
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Gatling Sentry
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Mortar Sentry
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- “Guard Dog”
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Autocannon Sentry
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- Rocket Sentry
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
- EMS Mortar Sentry
Code: 🔽🔼◀️▶️
Stats
Call-In Time: seconds
Uses: Unlimited
Cooldown Time: seconds
Traits:
Ship Module (Stratagem Upgrades)
- 1. Donation Access License
Support Weapons deploy with the maximum number of carriable magazines.
Affected Stratagems:
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– - 2. Streamlined Request Process
Decreases Support Weapon stratagem cooldown by 10%.
Affected Stratagems:
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– - 3. Hand Carts
Decreases cooldown for all Backpack stratagems by 10%.
Affected Stratagems:
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Orbital Cannons
- 1. Exploding Shrapnel
- 2. More Guns
- 3. Zero-G Breech Loading
Hangar
- 1. Liquid-Ventilated Cockpit
- 2. Pit Crew Hazard Pay
- 3. Expanded Weapons Bay
Bridge
- 1. Targeting Software Upgrade
- 2. Nuclear Radar
- 3. Power Steering
Engineering Bay
- 1. Synthetic Supplementation
- 2. Advanced Construction
- 3. Rapid Launch System
Robotics Workshop
- 1. Dynamic Tracking
- 2. Shock Absorption Gel
- 3. High-Quality Lubricant
More Guides:
- HELLDIVERS 2: Stratagems Input Codes
- HELLDIVERS 2: Orbital Cannons Stratagem Codes
- HELLDIVERS 2: SEAF Artillery Guide
- HELLDIVERS 2: Weapons Tier List
- HELLDIVERS 2: How to setup Elgato Streamdeck to Create Strategem Hot Keys