Quick Summary: Unlock the Entertainers’ Guildhall in the Notoriety tree to boost All Hands on Deck from +50% to +80%. This guide shows you how to leverage this combo, manage the doubled upkeep, and solve Stone/Fresh Water bottlenecks with warehouse hubs and ziplines.
Why This Combo Matters

All Hands on Deck is one of the strongest production buffs in Corsair Cove. It increases the output of all production buildings, but at the cost of doubling their upkeep. The Entertainers’ Guildhall (sometimes spelled Entertainer’s Guildhall) upgrades this buff from +50% to +80% — a massive jump that can turn your settlement into a production powerhouse.
However, the doubled upkeep means you need to feed, water, and supply your pirates more efficiently. This guide focuses on two critical resources that often become bottlenecks: Stone and Fresh Water. We’ll show you how to use logistics buildings (Warehouse, Zipline, Mast, Elevator) to keep the flow steady.
Unlocking the Entertainers’ Guildhall
- Location: Notoriety tree (Pirate Principles)
- Effect: Increases All Hands on Deck production bonus from +50% to +80% (no extra input required)
- Prerequisite: You need to spend Principle Points earned from Deeds and Quests.
Tip: Prioritize the Notoriety tree early if you plan a production-heavy strategy. The +30% extra output pays off quickly, especially for Rum and Planks.
Core Entities: Stone and Fresh Water
These two resources are the lifeblood of your production chain. Without them, your upgraded buff will stall.
Stone
- Produced by Quarry (requires fertile zone)
- Processed into Stone Blocks by Stone Cutter
- Used in construction and some production chains
- Bottleneck risk: Quarries are limited by fertile zones, so you may need to import or expand.
Fresh Water
- Critical for crew upkeep and some production
- Often overlooked until it becomes a shortage
- Bottleneck risk: If you don’t have enough wells or water sources, your pirates will leave.
Warning: With All Hands on Deck active, production buildings consume double Fresh Water. Always check your water supply before toggling the buff.
Logistics: Building the Perfect Transport Network
To handle the increased throughput, you need a robust logistics system. Here are the key buildings and their roles:
| Building | Role | Notes |
|---|---|---|
| Warehouse | Central hub for resource storage and redistribution | Use as a transport hub; configure inputs/outputs to optimize flow |
| Zipline | Cheap vertical transport | Combine with Masts for two-way transport |
| Mast | Provides height for ziplines | Essential for connecting elevated areas |
| Elevator | Vertical transport (costs 50 gold) | Solves height differences; faster than rope ladders |
| Bridge | Connects different areas | Improves logistics for ground-level routes |
| Winch | Vertical resource transport | Useful for heavy resources like Stone |
Recommended Setup
- Place Warehouses near your main production clusters (e.g., near Distillery, Sawmill, Stone Cutter).
- Build Masts on high ground and connect them with Ziplines to move resources downhill quickly.
- Use Elevators for steep vertical gaps—they cost 50 gold but save time.
- Link Warehouses to each other to create a network that can reroute resources.
Tip: Use the Color Diagnostic System to spot bottlenecks. Red routes indicate congestion—upgrade those with Aerial Lifts or add more Warehouses.
Production Chains That Benefit Most
The +80% buff applies to all production buildings, but some chains benefit more than others. Focus on these:
Rum Production (Mid-Game Economy Core)
- Sugarcane Farm → Distillery (needs Barrels)
- Cooper produces Barrels (needs Hardwood from Hardwood Lumberjack)
- With +80%, you’ll produce Rum faster, but you’ll also need more Barrels and Sugarcane.
Planks and Stone Blocks
- Wood Cutter → Sawmill (Planks)
- Quarry → Stone Cutter (Stone Blocks)
- These are basic construction resources; the buff accelerates building expansion.
Charcoal and Cannon Smelting
- Char Burner (or Vegetarian Charcoal) produces Charcoal from Wood/Stone
- Cannon Foundry shares inputs with Charcoal, so you can save space by placing them together.
Compare: Without the Guildhall, you get +50% but with lower upkeep. With +80%, you need to invest more in logistics and supply chains. The payoff is worth it if you can manage the upkeep.
Managing Doubled Upkeep
All Hands on Deck doubles the upkeep of production buildings. Here’s how to keep your pirates happy:
- Food: Ensure a steady supply of Stew (Campfire), Cassava Bread (Cassava Oven), or higher-tier foods.
- Drink: Rum, Beer, or Cider from Moonshine Still/Distillery. Tavern distributes drinks.
- Housing: Upgrade to Fancy Cabins or Salty Cabins to reduce space and keep pirates satisfied.
- Cohesion: Keep an eye on your Cohesion meter—if it drops too low, you lose the game.
Warning: Don’t activate All Hands on Deck if you’re low on Fresh Water or food. The doubled upkeep can quickly drain your reserves and cause a collapse.
Common Mistakes and Fixes
| Mistake | Consequence | Fix |
|---|---|---|
| Ignoring Fresh Water supply | Pirates leave, production halts | Build more wells or water sources before toggling the buff |
| Not using Warehouses | Resource congestion, long transport times | Set up warehouse hubs near production clusters |
| Overbuilding production without logistics | Bottlenecks at input/output | Use Ziplines and Elevators to speed up transport |
| Forgetting to upgrade the Guildhall | Stuck at +50% instead of +80% | Unlock Entertainers’ Guildhall in Notoriety tree |
| Placing Quarries on non-fertile zones | Low Stone output | Only place Quarries on fertile zones |
Advanced Tips for Maximum Output
- Use Aerial Lifts for distant deposits—they increase throughput on long routes.
- Combine with other buffs: If you have other production boosts (e.g., from Shrine of the Sea), they stack multiplicatively.
- Refactor your layout: When you unlock the Guildhall, consider reorganizing your settlement to reduce travel distances.
- Monitor with the Color Diagnostic System: Red routes are your enemy. Fix them before they become critical.
Tip: Build a Crow’s Nest early—it provides vision and pays back quickly, helping you plan your logistics network.
Wrap-Up
The All Hands on Deck + Entertainers’ Guildhall combo is a game-changer for production-focused players. By pushing the buff to +80%, you can outproduce any rival, but only if you manage your logistics and upkeep. Focus on Stone and Fresh Water, build a solid warehouse/zipline network, and keep your pirates fed and watered. With this guide, you’ll turn your settlement into a production machine that dominates the seas.
Now set sail and make every pirate count!
More Guides:
- Corsair Cove: Production Chain Optimization Guide (Maximize Resource Output)
- Corsair Cove Ship Building Guide: All Ship Levels, Materials, and Production Chains
- Corsair Cove: How to Unlock T2 Ships (Deeds, Compass, and Victory Path Choices)