Vampire Survivors: Weapon, Power-Up, Character Tier Lists and Gamplay Guide

Weapon, power-Up, and character tier lists, stage guides, and tips and tricks, all in one place.

 

Foreword

The following guide was formed in collaboration with a few friends as we all played for the first time and streamed videos of it to each other over Discord while recording stats and sharing stories. This is a super fun game and I am looking forward to updates to come.

Some notes before we start:

  • This guide is for Early Access v0.2.7e
  • This guide contain spoilers. I haven’t hidden the spoilers as I should because the markup messes up my tables. If you want to experience the game first hand, stop reading. Go play instead!

Now onto the guide…

Tips for Beginners

  • Playing with a game controller has many advantages. Half-tilt the joystick to walk slowly. Moving slowly is often safer than moving quickly. Keyboard only allows you to move in 8 directions at full speed.
  • Destroy torches to drop gold, food (+30 HP), or a special pickup. Explore the map to find torches, especially if you are low on HP.
  • Don’t worry about leaving some experience gems on the floor. If you are destroying torches, they will eventually drop a Vacuum pickup that sucks up all the experience.
  • There is a pickup which freezes enemies. It also prevents them from dealing damage. Don’t be afraid to push into a mob of enemies while they are frozen.
  • Every few minutes the game will spawn a boss enemy. Kill them to drop a Treasure Chest which gives between 1 and 5 random upgrades and a generous sum of gold.
  • Don’t underestimate Luck. Upgrade your Luck stat and you might start noticing epic Treasure Chests and bigger bags of gold.
  • Don’t be afraid to experiment. The lower tier weapons are actually the most fun.

Pickup List

There are 3 varieties of experience gem in order from least to most potent: blue, green, red. More potent experience gems are dropped by stronger enemies. Bosses will also drop a Treasure Chest. Many of the following drops are affected by Luck.

Name
Effect
Experience Gem
Increases experience.
Gold Coin
Adds 1 to your gold coins total.
Coin Bag
Adds 10 to your gold coins total.
Rich Coin Bag
Adds 100 to your gold coins total. Drop rate affected by Luck.
Rosary
Destroys all enemies in sight. Drop rate affected by Luck.
Orologion
Freezes all enemies in time for 10 seconds. Drop rate affected by Luck.
Vacuum
Gathers all experience gems left on the ground. Drop rate affected by Luck.
Floor Chicken
Restores 30 health points. Drop rate affected by Luck.
Little Clover
Pick up to get 10% luckier.
Treasure Chest
Awards coins and power ups. Dropped by strong enemies. Quality affected by Luck.

Stages

Mad Forest

Passing through the forest is the only way to reach the Castle. Also, there’s free roast chicken.
Hyper: +50% Gold bonus.

The forest extends infinitely in all directions. Torches spawn randomly.
At 5 minutes, a flower ring surrounds you and a Mantis boss will spawn with a hoard of green ghouls. It is not advisable to attack the flowers: they have VERY high HP and the flower ring vanishes after a short period of time. The flowers deal little damage, so you may be able to dash through the ring without dying. At 10 minutes, another flower ring surrounds you and a bigger, stronger Mantis boss spawns with more green ghouls. The flower ring takes longer to vanish. Generally, you will be forced to dash through the ring, so find a gap and run for it. There is another flower ring at 25 minutes, but you should be able to kill them by now.

Tip: Save a Rosary to destroy the Flower Ring.

I usually die at the mid-point when a wave of werewolves and ghosts spawn. They have higher HP than you’d expect. Keep moving, don’t get surrounded. Prepare some good defensive weapons (Whip, Cross) and be prepared to carefully evade them for 5 minutes. There is a noticeable drop in difficulty during the Mummy Golem wave at 17 minutes. Just hold out until then.

Inlaid Library

This quiet, long library is the ideal place where to rest, meditate, and forage for roast chicken. But what’s a stone mask doing here?
Hyper: +50% Gold bonus. +10% Luck bonus.

The library extends infinitely in a row to the left and right. Torches spawn in predetermined positions in scene tiles, usually along walls. Some weapons are not suitable for this stage e.g., Santa Water, Peachone, and Ebony Wings. There are some obstacles here that you and enemies (including death) can get caught on.

There are some kamikaze ghosts here that deal major damage at close range. Run away from them or knock them back with your weapons e.g., Magic Wand or Cross.

Tip: Move left and right between the piano and reading nook to regenerate torches and amass pickups for when you need them.

I found this stage easier than Mad Forest. There are no massive jumps in difficulty. There is a noticeable drop in difficulty during the Headless Knight wave.

Character Rankings

There are many characters to choose from starting with whip-man, Antonio Belpaese. He has a relatively high skill requirement so don’t be surprised if you die below level 20 on your first run. If you are looking for an easier experience, you can unlock Imelda for just 10 gold. She has an auto-targetting magic wand and levels up faster, which means you can keep your distance from enemies and experience more of the game, more quickly. If you like more intensity, try the knife-man, Gennaro. His knives require targetting and distance management, but he has the best passive bonus in the early game.

Rank
Name
Weapon
Passive Bonus
Advantages
Disadvantages
Skill Req.
1
Mortaccio
Bone
+Projectiles
+1 projectile every 20 levels up to +3 (Need Crown).
Need Whip, Magic Wand, or Garlic ASAP.
Medium
2
Imelda Belpaese
Magic Wand
+XP
+30% XP at level 15. Rises above the difficulty curve quickly.
None
Low
3
Gennaro Belpaese
Knife
+1 Projectile
Extra projectile is the most powerful ability.
Forces you to use Knife.
High
4
Antonio Belpaese
Whip
+Damage
Starts with good weapon. +50% damage is a lot!
Maxes out bonus at level 50 (Need Crown).
Medium
5
Arca Ladonna
Fire Wand
-Cooldown
-15% Cooldown at level 30. Starts with good late game weapon.
-15% cooldown is not much. Need Whip, Magic Wand, or Garlic ASAP.
High
6
Pasqualina Belpaese
Runetracer
+Speed
Starts with best unevolved weapon. +30% Projectile Speed at level 15.
Projectile Speed only benefits Runetracer, Cross, and King Bible.
Medium
7
Porta Ladonna
Lightning Ring
+Area
Fun start. You can AFK for 1 min. 30% area at level 1.
After you level up, Lightning Ring is bad. Need Whip, Cross, or Garlic ASAP.
Low
8
Poe Ratcho
Garlic
+Pickup radius, -30HP
Picks up XP easier/faster. Garlic kills bats instantly.
-30% HP. Garlic is bad lategame.
Medium

Weapon Rankings

There are many weapons to choose from but you can only have 6. Generally, you should choose weapons that complement your other weapons, power-ups, and character. Consider the following:

  • Some weapons are buffed by the same power-up.
  • Some weapons have a skill requirement e.g., Whip and Knife.
  • Some weapons must be built around carefully or else lead to an early death e.g., Pentagram, Clock Lancet.
  • Some weapons evolve into a stronger form if you have their required power-up. Evolved weapons are ranked in a separate list.

 

Rank
Name
Effect
Evolve Req.
Comments
1
Runetracer
Passes through enemies and bounces. Best with: speed, duration.
More powerful than some evolved weapons e.g., Thousand Edge, Holy Wand.
2
Whip
Attacks horizontally and passes through enemies. Ignores: speed, duration.
Hollow Heart = Bloody Tear
This is the best early game weapon. It has a high skill requirement only until level 2.
3
Cross
Aims at the nearest enemy and has boomerang effect. Ignores: duration.
Clover = Heaven Sword
Needs a few power-ups to be great: projectiles, speed, cooldown
4
Axe
High damage and high area scaling. Ignores: duration.
Candelabrador = Death Spiral
Really strong after level 5. Stand below your target enemy.
5
Fire Wand
Fires at a random enemy, dealing high damage. Ignores: duration.
Spinach = Hellfire
Starts with multiple projectiles but has a slow cooldown and does not pass through enemies.
6
Magic Wand
Fires at the nearest enemy. Ignores: duration.
Empty Tome = Holy Wand
Becomes more of a defensive weapon late game.
7
King Bible
Orbits around the character. Best with: speed, duration, area, cooldown.
Spell Binder = Unholy Vespers
Incredible late game power. Monsters too close may not be damaged by this.
8
Laurel
Shields from damage when active. Best with: cooldown only.
Deals 0 damage. Make sure you have enough damage first.
9
Garlic
Damages nearby enemies. Ignores: cooldown, duration, speed.
Good early game. Instantly kills bats. Scales poorly.
10
Knife
Fires quickly in the direction you are facing. Ignores: duration.
Bracer = Thousand Edge
High skill requirement. Fun.
11
Lightning Ring
Strikes random enemies. Ignores: speed, duration.
Not good defensively.
12
Santa Water
Generates damaging zones. Ignores: speed.
Better defence than Lightning Ring. Not good on Library.
13
Ebony Wings
Bombards in a circling zone. Best with: cooldown, duration.
Not good on Library. Depending on cooldown, may repeatedly attacks 1 side of the screen.
14
Peachone
Bombards in a circling zone. Best with: cooldown, duration.
Not good on Library. Depending on cooldown, may repeatedly attacks 1 side of the screen.
15
Clock Lancet
Chance to freeze enemies. Ignores: power, speed, amount, area.
Deals 0 damage. Make sure you have enough damage first.
16
Pentagram
Erases everything in sight. Best with: cooldown and luck only.
Fun! Very slow cooldown. Destroys XP and items. Prepare your build before you pick this.

Power-Up Rankings

There are many power-ups to choose from but you can only have 6. Generally, you should choose power-ups that complement your weapons and character. Consider the following:

  • Does this power-up benefit multiple weapons?
  • Is selecting this power-up better than upgrading an individual weapon?
  • Does my character benefit from levelling up quickly?
  • Is this power-up required to evolve one of my weapons?

 

Tier
Name
Effect
Evolves
Comments
1
Duplicator
Weapons fire more projectiles.
The best power-up for most builds.
2
Empty Tome
Reduces weapons cooldown by 8%.
Magic Wand = Holy Wand
3
Spinach
Raises inflicted damage by 10%.
Fire Wand = Hellfire
4
Candelabrador
Augments area of attacks by 10%.
Axe = Death Spiral
Best with: Whip, Cross, King Bible, Garlic, Lightning Ring, Santa Water, Peachone, Ebony Wings.
5
Crown
Character gains 7% more experience.
Best character: Antonio, Mortaccio.
6
Spell Binder
Increases duration of weapon effects by 10%.
King Bible = Unholy Vespers
Best with: Runetracer, King Bible, Santa Water, Peachone, Ebony Wings.
7
Bracer
Increases projectiles speed by 10%.
Knife = Thousand Edge
Best with: Runetracter, Cross, King Bible.
8
Hollow Heart
Augments max health by 10%.
Whip = Bloody Tear
Ranks higher because it evolves Whip.
9
Clover
Character gets 10% luckier.
Cross = Heaven Sword
Affects treasure and item drops. Not consistent. Best with: Pentagram, Clock Lancet. Ranks higher because it evolves Cross.
10
Attractorb
Character pickups items from further away.
Best when you need to evade, especially Poe, Gennaro, Porter.
11
Wings
Character moves 10% faster.
Might be necessary to dodge bat hordes.
12
Armor
Reduces incoming damage by 1.
1 HP when hit is better than 1 HP / 10 seconds.
13
Pummarola
Character recovers 0.1 HP per second.
1 HP / 10 seconds is awful. Look for chicken instead.
14
Stone Mask
Character earns 10% more coins.
Overconfidence is a slow and insidious killer.

Evolved Weapon Rankings

The following are the weapons which can be evolved if you pick a compatible power-up. I had a run where I evolved all weapons (not including Knife (I cannot hold 7 weapons)). The DPS of those weapons, for that run, is included below.

Rank
Name
Evolve Req.
Effect
DPS
Comments
1
Unholy Vespers
King Bible + Spell Binder
Orbits around the character. Never ends.
4.1k
Most damage and it is defensive.
2
Hellfire
Fire Wand + Spinach
Fires at a random enemy, deals heavy damage. Passes through enemies.
3.7k
Inconsistent direction.
3
Death Spiral
Axe + Candelabrador
High damage, high Area scaling. Passes through enemies.
3.1k
Might be rank 2. because it is consistent and defensive.
4
Heaven Sword
Cross + Clover
Aims at nearest enemy, has boomerang effect. Can deal critical damage.
1.6k
This was only 2 projectiles. This is the most per-projectile damage in the game. If you have duplicator or Mortaccio, this should be rank 1 or 2.
5
Holy Wand
Magic Wand + Empty Tome
Fires at the nearest enemy. Fires with no delay.
878
This is defensive damage but is insignificant compared to Unholy Vespers and even Runetracer.
6
Bloody Tear
Whip + Hollow Heart
Attacks horizontally, passes through enemies. Can deal critical damage and absorb HP.
466
+8 HP per hit. Gives good survivability.
7
Thousand Edge
Knife + Bracer
Fires quickly in faced direction. Fires with no delay.
DPS was not recorded for this run, but it would be more than Bloody Tear/Less than Holy Wand. Still fun. Still a high skill weapon.

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