This is a tutorial in which I will show you all (well, maybe not all but a lot) of the console commands
Cheats and more commands
- sv_cheats 1 – Turn on consul cheat
- sv_cheats 0 – Turn off consul cheat
- r_drawothermodels 2 – wall hack on
- r_drawothermodels 1 – wall hack off
- sv_infinite_ammo 1 – infinity ammo on (no need to reload)
- sv_infinite_ammo 2 – infinity ammo on
- sv_infinite_ammo 0 – infinity ammo off
- god – God mod
- god – to turn it off
- ent_fire player addoutput “health *hp*” – to give hp for your self
example = ent_fire player addoutput “health 500” - ent_fire !picker addoutput “modelscale 0” – turn on aim
- ent_fire !picker addoutput “modelscale 1” – turn off aim
- mat_wireframe 1 – allows you to view the wire frame
- mat_wireframe 0 – Turn of wire frame
- sv_showimpacts 1 – Show bullet impact
- sv_showimpacts 0 – Turn off bullet impact
- sv_grenade_trajectory 1 – shows the trajectory of the grenade
- sv_grenade_trajectory 0 – Turn of the trajectory of the grenade
- sv_grenade_trajectory_time 5 – Show item trajectory on seconds
- weapon_recoil_scale 0 – No recoil
Weapon give Commands
Give pistol
- give weapon_glock18 – glock-18
- give weapon_hkp2000 – P2000
- give weapon_usp_silencer – USP-S
- give weapon_elite – Dual berettas
- give weapon_p250 – P250
- give weapon_fiveseven – Five-seveN
- give weapon_tec9 – Tec-9
- give weapon_cz75a – CZ-75 Auto
- give weapon_deagle – Desert Eagle
Give SMG
- give weapon_mac10 – MAC-10
- give weapon_mp9 – MP-9
- give weapon_ump45 – UMP-45
- give weapon_mp7 – MP-7
- give weapon_mp5sd – MP-5SD
- give weapon_p90 – P90
- give weapon_bizon – Bizon-19
Give Rifle
- give weapon_famas – FAMAS
- give weapon_galilar – Galil AR
- give weapon_ssg08 – SSG 08
- give weapon_m4a4 – M4A4
- give weapon_m4a1_selincer – M4A1-S
- give weapon_awp – AWP
- give weapon-scar20 –SCAR-20
- give weapon_g3sg1 – G3SG1
- give weapon_aug – AUG
- give weapon_sg553 – SG553
Give shotgun
- give weapon_nova – NOVA
- give weapon_xm1014 – XM1014
- give weapon_savedoff – Saved-Off
- give weapon_mag7 – MAG-7
- give weapon_negev – NEGEV
- give weapon_m249 – M249
Give item
- give weapon_hegrenade – (HEgrenade)
- give weapon_flashbang – (Flashbang)
- give weapon_smokegrenade – (Smoke)
- give weapon_molotov – (Molotov)
- give weapon_decoy – (Decoy)
- give weapon_tagrenade – WH(WallHack)
Give Kit / medishot
- give weapon_healthshot – medishot
- give item_cutters – defuse kit
- give item_defuser – defuse kit
Give C4
- give weapon_с4 – C4
Give Armor
- give item_assaultsuit – kevlar and helmet
- give item_kevlar – kevlar
Danger zone
- give weapon_axe – Axe
- give weapon_hammer – Hammer
- give weapon_spanner – Wrench
- give weapon_fists – Fists
- give weapon_breachcharge – breach charge
- weapon_tablet – tablet
- give weapon_shield – shield
- exojump – exojump
Give Knife Commands
- Run map , open consol , and write – sv_cheats 1
- The write this command and drop your knife – mp_drop_knife_enable 1
- Chose the knife and write it on consul there is list of knife down below
- To pick up that knife write – ent_fire weapon_knife addoutput
classname weapon_knifegg” - Here is knife list:
- give weapon_knife_gut – Gut knife
- give weapon_knife_push – Shadow daggers knife
- give weapon_knife_falchion – Falchion knife
- give weapon_knife_tactical – Tactical knife
- give weapon_knife_survival_bowie – Bowie knife
- give weapon_knife_flip – Flip knife
- give weapon_bayonet – Bayonet knife
- give weapon_knife_m9_bayonet – M9 bayonet knife
- give weapon_knife_butterfly – Butterfly knife
- give weapon_knife_karambit – Karambit knife
- give weapon_knife_gypsy_jackknife – Navaja knife
- give weapon_knife_ursus – Ursus knife
- give weapon_knife_stiletto – Stiletto knife
- give weapon_knife_widowmaker – Talon knife
- give weapon_knife_css – Classic knife
Fun Commands
!self – Only work on self
!picker – Player chosen by aiming at
!player – All player’s on that server
——————————————————————————————————-
!picker – Player chosen by aiming at
!player – All player’s on that server
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- ent_fire !self addoutput “modelscale 1-100” – Make you Fat or tight
- “ent_fire !picker sethealth -1” – Kill the player that your aiming at
- mp_death_drop_gun 1 – Weapon drops after death
- mp_equipment_reset_rounds 1 – Removes equipment from players every round
- “ent_create flashbang_projectile” – Spawn flash bang
- “ent_create env_spark; ent_fire env_spark StartSpark” – Place sparks
- mp_anyone_can_pickup_c4 1 – All the players can get the C4
- mp_c4_cannot_be_defused 1 – Cant defuse C4
- “ent_create chicken” – Spawn chicken
- sv_holiday_mode 1 – Spawn zombie chicken
- ent_fire chicken addoutput “modelscale 5” – Chicken size⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
- mp_default_team_winner_no_objective – 1 – Depends on the Map
- mp_default_team_winner_no_objective – 0 – draw
- mp_default_team_winner_no_objective – 2 Т – T side win’s
- mp_default_team_winner_no_objective – 3 CT – Ct side win’s
- ent_create planted_c4_training; ent_fire planted_c4_training ActivateSetTimerLength 30 – Plant C4
- r_drawparticles 0 – Off the flash bang and smoke effect
- ent_fire player addoutput “health -1” – Freeze the player
- ent_fire weapon_(*Weapon name*) addoutput “modelscale (*Size*)” – Change weapon size
example = ent_fire weapon_(ak47) addoutput “modelscale (4)” - sv_precacheinfo – Show crooks and their numbers
- ent_fire !self addoutput “modelindex 2” – Change the model
- ent_fire !picker addoutput “modelscale 0”- change the model your aiming at
- fov_cs_debug 120 – Chang the Fov
fov_cs_debug 90 – Default Fov - ent_fire planted_c4 addoutput “modelscale 50” – Big C4 size
- ent_fire !self addoutput “modelscale 0.1” – Small player size
- ent_create hostage_entity” //Spawns a hostage – Spawns a hostage
Teleport
First we make a point – “writeip; con_logfile cfg/banned_ip.cfg; getpos_exact; con_logfile .”
To teleport to the point, you must enter – “exec banned_ip”
- ent_create prop_exploding_barrel – Explosive barrel spawns
- mp_respawn_on_death_ct 1 – Turn on respawn for CT after death
- mp_respawn_on_death_t 1 – Turn on respawn for T after death
- mp_weapons_allow_heavyassaultsuit 1- Enabling the use of heavy armor
- give item_heavyassaultsuit- getting heavy armor with 200 armor
- ent_create hegrenade_projectile; ent_fire hegrenade_projectile InitializeSpawnFromWorld” //Drops a HE- spawn grenade with explosion
- prop_dynamic_create /props_vehicles/helicopter_rescue.mdl – Create a helicopter
Animations:
- ent_fire !picker SetAnimation “2start” – Starts the blades
- ent_fire !picker SetAnimation “3ready” – Ready to fly
- ent_fire !picker SetAnimation “4lift” – Rising
- ent_fire !picker SetAnimation “helicopter_coop_hostagepickup_flyin” – Arrives
- Car – prop_dynamic_create /props/de_nuke/car_nuke_animation.mdl
- ent_fire !picker SetAnimation “run” – Rides
- prop_dynamic_create maps/de_dust2.bsp – Will spawn the map in the map (crash cs:go)
- weapon_recoil_vel_decay -1 – Super Mega recoil
- clear_bombs – Clean the side
- sv_regeneration_force_on – Regeneration hp
- “ent_teleport player” – Teleport on the crosshair when pressed
- debugsystemui – Developer panel
- “ent_fire !picker ignite” – Set the player on fire that is on your crosshair
- prop_dynamic_create player/custom_player/legacy/tm_leet_variantC.mdl – Spawns Terrorist Model
- prop_dynamic_create \ghost\ghost.mdl – Spawn a ghost
- prop_dynamic_create \f18\f18.mdl – Spawn the plane
- prop_dynamic_create \effects\urban_puddle_model01a.mdl – Spawns a puddle
- prop_physics_create props/cs_italy/bananna.mdl;
ent_fire !picker addoutput “CollisionGroup 2”;
ent_fire !picker setparent !activator; - ent_fire !picker setparentattachment grenade0 – Spawn a banana on your belt
- give env_screenoverlay;
ent_fire env_screenoverlay addoutput “overlayname1 dev\dev_prisontvoverlay002”;
ent_fire env_screenoverlay startoverlays – Cosmo ranger helmet - ent_create point_broadcastclientcommand; ent_fire point_broadcastclientcommand command “disconnect #SFUI_MainMenu_Vac_Info” ;
ent_fire point_broadcastclientcommand kill – Kick from the server cause VAC – ban
Displays fake drop –
CT –
script ScriptPrintMessageChatAll(” \x9 -wait \x01takes out of the case: \x07 АК-47 | Rattletrap”)
T –
script ScriptPrintMessageChatAll(” \x0A -wait \x01takes out of the case: \x07 АК-47 | Rattletrap”)
Instead of the Rattle, you can write something else, for example ★ Karambit | Gradient
Bot Commands
- bot_kick – Kick all the bots
bot_kick_*name* – only kick that bot
example – bot_kick_colin - bot_dont_shoot 1 – Bot wont shot
- bot_dont_shoot 0 – Bot will shot
- bot_difficulty 0/1/2/3 – Set’s the difficulty of the bots
- Bot_*weapon*_only
Example = Bot_pistols_only - bot_stop – Bot wont move
- bot_freeze – bot wont move
- bot_chatter – Bot cant use radio chat
- mp_teamname_1 “Name” – Change team name (ct)
- mp_teamname_2 “Name” – Change team name (t)
Example: mp_teamname_1 “NaVi” or mp_teamname_2 “NaVi” - bot_defer_to_human_goals 1 – Will act according to the script
- bot_defer_to_human_goals 0 – Wont act according to the script and each of them will dont random job
- bot_defer_to_human_items 1 – Will pick up bomb
- bot_defer_to_human_items 0 – Wont pick the bomb up
- bot_quota – will show you how many bots you can spawn
- bot_show_battlefront – Show areas where rushing
- bot_crouch 1 – Bot will only crouch
- bot_crouch 0 – Bot stops crouching
Server Commands
- sv_forcepreload 1 – Players will be able to enter the server only after the data is fully loaded
- sv_lan 0 – network
- sv_lan 1 – lan
- sv_vote_allow_in_warmup 0 – Let you vote while warmup
- sv_vote_allow_spectators 0 – Let spectator vote
- sv_vote_command_delay 1 – Time after which the action will take place
- sv_vote_creation_timer 30 – How often can you vote
- sv_vote_failure_timer 60 – Time after which you can repeat the vote that failed
- sv_vote_issue_kick_allowed 1 – Let players to vote to kick
- sv_vote_kick_ban_duration 10 – How long will it take to enter the player who was kicked out (Minutes)
- sv_vote_timer_duration 10 – Voting duration
- sv_showbullethits 0 – Show bullet’s impact on the map
- sv_noclipaccelerate 5 – boost noclip speed
- sv_noclipspeed 5 – Noclip speed
- sv_specaccelerate 10 – Speed up the spectator
- sv_specnoclip 1 – Allow the spectator fly throw the wall’s
- sv_specspeed 1 – Spectator speed
- sv_unlockedchapters 99 – Allows background rotation
- sv_visiblemaxplayers 64 – Max player’s on server
- sv_voiceenable 1 – Voice chat on
- host_map – Map name
- host_sleep *Time* – The amount of time (in ms) to sleep for after each frame
- host_workshop_map – Download the latest version of the map and run it
- host_timescale 1 – Speeds up server time
- host_players_show 2 – This command will set how the playercount is disclosed when your
server is queried - mp_roundtime_defuse – Round time bomb (minutes)
- mp_roundtime_hostage – Round time hostage map’s (minutes)
Crosshair Commands
- cl_crosshairgap_usewaeponvalue – The crosshair style depends on the weapon
- cl_crosshairsize – Crosshair size
- cl_crosshairdot 1 – add center dot
- cl_crosshairdot 1 – remove center dot
- cl_crosshairthickness – Crosshai thickness
- cl_crosshaircolor 0 up tp 5 – Change crosshair color
- cl_crosshairstyle 0 up tp 5 – Change crosshair style
- cl_crosshairgap_size – Distances between divisions of sight
- cl_crosshair_drawoutline – Outline around the crosshair
- cl_crosshair_outlinethickness – Outline thickness
- cl_crosshairusealpha 0 or 1 – Crosshair visibility
- cl_crosshairalpha от 0 up to 255 – Crosshair transparency
Bhop Commands
you can copy and paste it all at once it should work:
sv_enablebunnyhopping 1;
sv_autobunnyhopping 1;
sv_enablebunnyhopping 1;
sv_staminamax 0;
sv_staminajumpcost 0;
sv_staminalandcost 0;
sv_staminarecoveryrate 0;
sv_airaccelerate 2000;
sv_accelerate_use_weapon_speed 0;
sv_maxvelocity 3500
sv_enablebunnyhopping 1;
sv_autobunnyhopping 1;
sv_enablebunnyhopping 1;
sv_staminamax 0;
sv_staminajumpcost 0;
sv_staminalandcost 0;
sv_staminarecoveryrate 0;
sv_airaccelerate 2000;
sv_accelerate_use_weapon_speed 0;
sv_maxvelocity 3500
HUD Commands
- cl_radar_scale – Mini map zoom ( 0.25 up to 1)
- cl_radar_icon_scale_min – Changes the player’s point on the map ( 0.4 up to 1)
- cl_radar_square_with_scoreboard 1 – Radar turns to square when score table opens
- cl_radar_square_with_scoreboard 0 – Returns to standard form
- cl_radar_rotate 1 – Radar rotate with player’s movement’s
- cl_radar_rotate 0 – Radar wont rotate
- cl_radar_always_centered 0 – The radar camera moves following the movement of the character
- cl_radar_always_centered 1 – The radar camera is stationary
- cl_hud_radar_scale – Changes the size of the radar ( 0.8 up to 1.3)
- cl_hud_playercount_pos 1 – The panel with the number of players at the bottom.
- cl_hud_playercount_pos 0 – The panel with the number of players at the top.
- cl_hud_bomb_under_radar 1 – If you got the C4 it is under radar
- cl_hud_bomb_under_radar 0 – If you are with C4, it appears at the right edge along with the rest of the weapon
- hud_scaling ( 0.5 up to 0.95) – Changes the entire interface along with the radar ( 0.5 up to 0.95)
- cl_hud_healthammo_style 1 – Only numbers are displayed in the health and armor panel
- cl_hud_healthammo_style 0 – The health and armor panel displays a scale and numbers
- cl_showloadout 1 – Weapon icons are displayed
- cl_showloadout 0 – Weapon icons are not displayed
HUD Colors
- cl_hud_color 0 – grey
- cl_hud_color 1 – white
- cl_hud_color 2 – Light blue
- cl_hud_color 3 – Blue
- cl_hud_color 4 – Purple
- cl_hud_color 5 – Red
- cl_hud_color 6 – Orange
- cl_hud_color 7 – Yellow
- cl_hud_color 8 – light green
- cl_hud_color 9 – Turquoise
- cl_hud_color 10 – Pink
- cl_righthand 0 – Left hand
- cl_righthand 1 – Right hand
- viewmodel_presetpos 1 – Normal size of weapon
- viewmodel_presetpos 2 – Big size of weapon
- viewmodel_presetpos 3 – classic size of weapon
- viewmodel_fov 55 – zooming in / out of the weapon model on the screen (minimum value-54,
maximum value 68) - viewmodel_offset_x – 0 position of the weapon and hand on the axis х
- viewmodel_offset_y – 0 position of the weapon and hand on the axis у
- viewmodel_offset_z – 0 position of the weapon and hand on the axis z
Mouse Commands
- sensitivity 2 –Sets the mouse sens
- m_customaccel 0 – Disables mouse acceleration
- m_customaccel_exponent 0 – Disable acceleration proportional factor measurement
- m_customaccel_max 0 – Maximum acceleration proportionality factor
- m_customaccel_scale 0.04 – Normal (standard) value of mouse acceleration
- m_forward 1 – Sets the sensitivity multiplier for the forward speed of the mouse
- m_mouseaccel1 0 – Mouse acceleration in windows, initial threshold (2x movements)
- m_mouseaccel2 0 – Mouse acceleration in windows, medium threshold (4x movements)
- m_mousespeed 1 – Mouse acceleration factor in Window
- m_pitch 0.022 – Mouse inverted (Disabled)
- m_rawinput 1 – Direct mouse connection that ignores the control panel settings in the OS
- m_side 0.8 – Sets the sensitivity multiplier for mouse movement speed
- m_yaw 0.022 – Sets the sensitivity multiplier for the speed of turns left-right
By Sensei Wu
More Guides:
- CS GO: All Console Commands 2022
- CS GO: How to Get Knives 2022
- CS GO: All Give Weapon Commands List
- CS GO: How to Install Simple Radar 2022
- CS GO: Smoke Commands 2022