Himno The Silent Melody: Guide (Combat, Runes and Wisps)

Here is a guide on how to combat and how to use runes & wisp in Himno The Silent Melody.

 

How to Combat

Before going, lets check our stats. The green bar on top is your HP bar, it also determines your max essence(similar to MP). The buffs and debuffs you gain will be shown below the HP bar.

Press tab to check your inventory, here you can see 8×3 of squares lying there. The items you get when your hotbar is full will go inside there.

  • The last slot of second row is the secondary equip slot. You can put some equipments like shield there to equip it.
  • The bottom right slot with a down pointing arrow is the drop slot. You can put items there to drop them and clear up spaces.
  • The green bar at the bottom is purity bar. When you do something that is counted as “unpure” your purity bar goes down. When your purity bar turns yellow, you get a debuff which causes you to drop items upon losing health. When your purity bar turns red, you get a effect which you receive double damage, and your guardian weapons will cause double damage as well. The guardian’s appearance will change upon reaching red purity too.

 

How to Use Runes & Wisps

Runes and Wisps provides various buffs that will help with exploring/battling.

Runes

Runes can be found in chests that spawns across the distinct, or you can craft them at a shell manipulator using yellow gems and essence cores/fragments.
Equipping runes will drain your purity bar by a percentage unless you have Equilibrium Rune equipped.

Rune introduction from left to right:
Charge Rune: Gives a temporary speed boost when using a shield ability.
Flammable Body Rune: Creates an explosion when you are hurt over a large amount of health.
Initial Hit Rune: Do more damage on your first hit against an enemy.
Vitality Purification Rune: Restore 2 hp when entering a new distinct.
Essence Deflection Rune: +1 dash.
Essence Impulse Rune: +1 jump.
Ground Stomp Rune: Gives a ground stomp ability which has 3 second cool down.
Equilibrium Rune: Locks the purity bar in place. You cannot gain or lose purity when the purity bar is locked.
Breach Rune: Melee attacks can destroy projectiles. As a trade off your shield has double the cd.
Essence Dash Rune: Gives an essence dash ability which allows you to dash through 1 block wide walls. Consume 100 essence on use and it wouldn’t trigger if your essence is below 100. This is considered one of the most useful rune as you can freely go inside locked space without needing a key, it also let you go through shortcuts and escape soft lock spots.
Exploit Rune: Decrease your purity once essence runs out. Your weapons will do half the damage.
Focus Rune: Transforms 15% of your damage into critical rate.

Wisps

To use wisps, you will need to find summoner staffs first. Summoner staffs cannot be crafted hence you must get them through distinct.
Using a summoner staff will spawn a wisp, and using it again when the corresponding wisp exists will remove the wisp. You can only have up to 4 wisps at a time.
Wisps provides benefits when you are not battling. Upon doing damage to a mob or taking damage, your wisps will temporarily disappear until all the hostile mobs nearby are eliminated.

Wisp introduction from left to right:
Hop wisp: Shows you the closest unlit torch.
Nite wisp: Let you stick to walls without sliding down.
Avalan wisp: Increase essence regeneration.
Ferno wisp: +1 dash.
Infinis wisp: Increase jump height.
Rune wisp: Automatically collect yellow gems.
Petal wisp: Shows the direction of portal towards next distinct.
Aethereal wisp: Acts as a permanent golden key.
Dear wisp: Breaks the plants which you are touching.
Afa wisp: Decrease your falling speed.

By arden, Yollie, Itslnfnity and Goaty

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