Yu-Gi-Oh! Master Duel: Heart of the Card(ians) Guide

Do you like solitaire? Do you like wasting your life? Do you hate spells? Flower Cardians is probably for you.   About Flower Cardians Flower Cardians is first and foremost, a combo-heavy deck that doesn’t pair well with other cards (traps, spells, or even non-archetypal cards). Daunting as it may … Read More

Yu-Gi-Oh! Master Duel: Metaphys Guide

If you want to make the excuse “I have to run these floodgates”, and be right, Metaphys is right for you!   About Metaphys (If you have any suggestions, additions, or would like me to make changes, feel free to suggest.) What exactly is the Metaphys archetype, what does it aim to … Read More

Yu-Gi-Oh! Master Duel: Spell Guide

Funny spells to consider.   Terminology Guide Backrow = spell / trap zone Bounce = removing something off field but not sending to graveyard / banishing Burn = dealing effect damage Continuous = spell that must stay on-field to resolve Cycle = changing cards in hand Destruction = to destroy … Read More

Yu-Gi-Oh! Master Duel: Scrap archetype Guide

Did YOU watch 5ds as a kid and get weirdly invested in the grungy industrial look of the satellite, but find the junk archetype just TOO clean and nice looking? do YOU want a deck to complete your osha violation or apocalyptic scavenger aesthetic, that gives you tetanus just by … Read More

Yu-Gi-Oh! Master Duel: The Melffy Guide

Melffy is a fan favorite archetype, but proper documentation on what to run and why in competitive play is shockingly limited. This is a guide on how to play Melffy competitively.   Introduction The main issue that people face when deckbuilding Melffy is that they assume that the best way to play … Read More

Yu-Gi-Oh! Master Duel: Dogmatika Punishment Generic Targets

Send something useful to the graveyard instead of something worthless like the Five-Headed Dragon.   The card Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end … Read More

Yu-Gi-Oh! Master Duel: Sylvans Guide

Sylvans are a fun little plant deck, although not competitive they do make it fun to play.   Introduction to Sylvans (Note: When I mention excavating, I also mean milling, unless stated otherwise.) Sylvans are an archetype that aim to excavate, mill, and control placement of cards in their deck. You … Read More

Yu-Gi-Oh! Master Duel: Kozmo Guide

Kozmo can be a fun deck to play around with, but getting started can be a bit tricky.   Getting Started Kozmo is an archetype based on Star Wars (which you already knew), there’s a lot to the deck that makes it a bit more fun than traditional banishing decks … Read More

Yu-Gi-Oh! Master Duel: 10 Best Vampire Cards

Yu-Gi-Oh! Master Duel is the main official way to play the Yu-Gi-Oh! card game in an all-virtual capacity. While Duel Links existed before it, the two formats are drastically different despite using the same rules for the mechanics. Almost every card ever released is available in Master Duel, allowing for … Read More

Yu-Gi-Oh! Master Duel: 10 Must-Craft UR Cards

Yu-Gi-Oh! Master Duel gives old and new fans alike a chance to play with an official simulator for the first time. The economy of the game is great so far, with the ability to craft cards making it one of the most accessible online card games out there. There are … Read More

Yu-Gi-Oh! Master Duel: 10 Best Staple Cards For Any Deck

Yu-Gi-Oh! Master Duel is the way to play Yu-Gi-Oh! if you’re looking for an entirely online experience. Since it doesn’t use any physical cards, access to staple cards is available for everyone at an affordable price. All you have to do is either craft or open them in a pack, … Read More