The Real Journal which you can face every ghost with it
- Hidden Abilities
- Strengths / Weaknesses
- Simple af
– 0.6.2.1 – Truck overhaul update
1. Spirit
EMF 5 – Spirit Box – Writing
- Smudge Stick → 3min prevents hunt
2. Wraith
EMF 5 – Spirit Box – DOTS
- Teleport to anyone and give EMF 2 – intract and even Hunt
- No UV footstep even with stumping sound and you can’t take photo of it
↳ after stepping on salt, it will be more active
*roamy ghost, EMF 2 for nothing
3. Phantom
Spirit Box – Fingerprint – DOTS
- Can walk to a player and roaming from there (interact, event, Hunt)
- More invisible, slower & less blinks during hunt (at least 1s)
- If you take photo of them in visual ghost events, you can hear them but can’t see anymore
↳ no Ghost in Ghost image - drop more sanity when physically active
4. Poltergeist
Spirit Box – Fingerprint – Writing
- Throw multiple items → weird sound + very short 0-10 activity spike
- Witness multi-throws = drop sanity
- Can throw Fast and Far
5. Banshee
Fingerprint – Orb – DOTS
- Target only 1 person just for hunt & others are safe
- Can roam to target and hunt from them
- Only check target sanity for hunt, doesn’t matters others are 0 or 100%
↳ target is outside = it can kill anyone (normal ghost)
↳ target died = it will pick a new one - Chance of Scream in Para mic (stand faraway to have more range)
- More chance of singing event and drop 5% sanity more ≃15-20
6. Jinn
EMF 5 – Fingerprint – Freezing
- When you are far away (2m), it will get faster & faster until gets you
- Normal speed when not chasing
- If you turn off the breaker it won’t use its abilities
- Jinn will Never turn off the breaker
↳ Breaker turned off → you had lights on:
– turn it on → everything is off = too many lights
– turn it on → lights are on again = ghost turned it off - If you are near it, can drop 25% sanity (territorial ghost)
7. Mare
Spirit Box – Orb – Writing
- Mare will Never turn on the lights
- Hunt at 60% if the room is dark
- Hunt at 40% if the room lights on
↳ ghost roams in near rooms so turn on the lights in the area - More chance of exploding the lights
- It will roam further to escape the lights if lights are on around it (more chance of long roam)
8. Revenant
Orb – Writing – Freezing
- The FASTEST Ghost when chasing the player
- Super Slow when you broke the line of sight or hide
- Have 1s grace period so in cursed hunt can kill immediately
9. Shade
EMF 5 – Writing – Freezing
- Very shy and inactive if people nearby and in the same room
- Can only hunt at 35% sanity, if average is higher, then there is no hunt for them
- More shadow form in ghost event
- More chance of airball ghost event
10. Demon
Fingerprint – Writing – Freezing
- Can hunt at 100% sanity
- Normal hunts start at 70% sanity rapidly (20s cooldown instead of normal 25s)
- Double range of Crucifix (5m instead of 3m)
- Smudge stick = 60s prevents hunt
- With Cursed hunt, you almost get permanently hunted
- Drain less sanity for curse items
11. Yurei
Orb – Freezing – DOTS
- Fully close a one door and drop 13% sanity
↳ the sound has a noticable delay after door animation - Nothing different with others normal sanity drop
- Will be trap in a room by smudging it for normal smudge time (90s)
12. Oni
EMF 5 – Freezing – DOTS
- So active with events and interaction and can drain your sanity fast by that
- Never do the airball event
- Prefer physical form for events
- Can throw Fast and Far
13. Yokai
Spirit Box – Orb – DOTS
- Below 80% Sanity, can Hunt if you talk on top of it
- Low range attraction
*early hunts and close to you
14. Hantu
Fingerprint – Orb – Freezing
- Breaker off & snowing weather make it faster
- No speed up for hunting player and purely temperature base
- Freezing breath during hunt in the ghost room, like player
*Nightmare → Freezing
15. Goryo
EMF 5 – Fingerprint – DOTS
- Only show DOTS on camera IF no one is in the room
↳ Stand outside of the room and compare if u can see DOTS only with camera - Less roamingness and very low chance to long roam or none
*Nightmare → DOTS
16. Myling
EMF 5 – Fingerprint – Writing
- Only quieter footsteps noise → fade out much quicker / closer range
↳ Flashlight / items glitching before hearing footsteps (in same floor)
Raiju wide range can tricks you in this timing - Except footsteps, other sounds are normal
- More paranormal sounds
17. Onryo
Spirit Box – Orb – Freezing
- Can hunt at 100% sanity after blowing up 1 candle (50% chance)
↳ multiple candle will prevent it if you keep at least 1 lit up - If people dies, chance of candle hunt will go up
↳ after 2 Deaths it’s 100% hunt - Having multiple candles to prevents hunt even in 0 sanity
↳ it will prioritize candles over crucifix
↳ if it use a crucifix that placed under a lit up candle ↔ not Onryo - Candle range → 5m
- Higher chance to blowup candles
- Can hunt on 60% sanity if there is no candle
campfire is like candle in maple lodge campsite
18. The Twins
EMF 5 – Spirit Box – Freezing
- Really two ghosts in a same spot, the Real and the Decoy one
- Decoy can do event and interaction but only give EMF5 for evidence
- Real one is normal but Decoy can reach far for intraction (imagine long arms)
- Decoy has lower chance for Hunt and starts it from his interaction
- they have different speed – Real 90% – Decoy 110% – of a normal ghost
- Have interactions within second apart
↳ Activity chart: go up, continue, and go up higher, then go down
19. Raiju
EMF 5 – Orb – DOTS
- If there’s any electrical equipment around (hand & floor)
↳ Can Hunt at 65% sanity
↳ Will be faster even not chasing (2nd fastest) - Wider range of equipment glitching
↳ get fast soon
20. Obake
EMF 5 – Fingerprint – Orb
- Has 25% chance to not leave fingerprints
↳ other ghosts that have fingerprints evidence 100% will leave it - Leave a fingerprint that has 6 fingers
- Can half the fade time of all the fingerprints in the map in any time
↳ e.g. 2min → 1min or 1min → 30s
*Nightmare → Fingerprints
21. The Mimic
Spirit Box – Fingerprint – Freezing
- Always has Ghost orb around it but it’s not evidence (even in nightmare)
- It can turn to any other ghost and copy Everything from them
↳ if turn to be a Mimic or Player, it will do nothing - It can swap and change his type but can’t be two ghost type at a same time
↳ a minimum of a minute between swaps
22. Moroi
Spirit Box – Writing – Freezing
- Lower Sanity, the faster it will be, even not chasing
- It will curse and drain sanity (maybe ≤30 each time)
↳ It’s linked to Spirit Box
↳ Sanity pills & getting out of house will stop it (pills prevent a little time to be curse again) - Smudge Stick protects you ×2 longer During the Hunt
↳ not like spirit to prevent hunting
*Nightmare → Spirit box
23. Deogen
Spirit Box – Writing – DOTS
- You Can’t Hide but it’s very slow when chasing
- If it sees you, just simply walk in long hallways or loop around it self in big rooms
- If it can’t see you, it’s Super Fast
24. Thaye
Orb – Writing – DOTS
- Can hunt at 70% sanity
- 1st 5min → Very Fast & active
- Every 5min that you are close to it:
get slower & less active, needs lower sanity to hunt - After 10min you don’t need to sprint
By MosiO
More Guides:
- Phasmophobia: How to Find All Evidence
- Phasmophobia: All Ghost Abilities
- Phasmophobia: All the Special Behavior of Ghosts
- Phasmophobia: Ghost Identification & Communication Guide
- Phasmophobia: Oujia Board Guide